News, editorials, previews, interviews, and more.
Blizzard needs to be planning now to prevent the content drought at the end of Legion,
Hard West brings turn-based, tactical game play to the weird west.
E. McNeill gives us some insight on his projects Darknet and Tactera.
Help a Snake named Noodle in this 3D puzzle platformer.
Taking a look at the puzzle-platformer, Semblance.
Episode Gladiolus doesn't just give you more FFXV, it changes the feel of the game.
The Tales of Berseria demo gives us a good idea of what to expect in the full release.
Now that we are clearly on the road to Destiny 2, what would it take to make Destiny great again?
We'll be down for a few days, but we'll be back.
This year FFXIV takes adventures through a Haunted House for Halloween.
Andres talks to Tom Cannon about Rising Thunder's development and future.
Motiga staff talks community coaching and art design of Gigantic.
Tyler Carpenter talks to use about the world that mixes cyber warfare with money and politics.