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Thoughts on the criticism over the pacing of the max-level quest content in Warlords.
Thoughts on the feedback and criticism Blizzard has received over Garrisons and how they can be iterated on in the future.
Thoughts on what I'd like to see happen for several major characters.
Thoughts on how players are consuming Warlords of Draenor too quickly to appreciate it.
Thoughts on how glossing over the Iron Horde's initial appearance makes crucial character decisions appear haphazard and cheapens everyone.
Thoughts on how the assault quest distills daily quests into their simplest, and best, form.
Thoughts on how the group finder tool marks a jump in player responsibility beyond jumping into a random PUG.
Thoughts on the relationship between WoW-centric sites and new IP like Overwatch
Thoughts on our time in Pandaria, and a eulogy for an amazing expansion.
The Iron Tide quests were underwhelming not because of how short they were, but because they were so similar for Alliance and Horde.
Thoughts on how the Item Squish and Ability Pruning introduced in Patch 6.0.2 negatively affected the game upon release.
Thoughts on what I learned from my third and final attempt at earning a legendary cloak.
Thoughts on the potential loss of a raid tier in Warlords of Draenor and what that could mean for Blizzard's development schedule.