Risen 2: Dark Waters

Robert Hill-Williams
Senior Editor
 
April 21st, 2012

Many horrible years have passed since the Gods abandoned the world and the titans rose from the confines of their prisons. They devastated everything in their path with unstoppable force.

However, there is a place on the southern tip of the Old Empire which still seems safe from the clutches of the Titans – the “Crystal Fortress” in Caldera. It is the headquarters of the Inquisition and a place of refuge for the people. It is repeatedly attacked by sea monsters, and supply ships are sunk en route. Nobody knows how long the walls will hold; food and weapons are gradually running out.

The nameless hero, devastated by the developments on Faranga, now drowns his sorrows in rum in the harbour town Caldera. As the situation grows more and more dire due to the shortage of food, he sets out on a mission to put an end to the sea monsters once and for all.

During his adventurous journey he not only faces new and immense challenges, he also meets old acquaintances who help him on his quest.

META

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The only things Rob has been doing longer than gaming are breathing, sleeping, eating, and reading. RPGs were what made him view games as an experience instead of a distraction, but these days he likes and plays every genre gaming has to offer. Outside of his usual reviews and articles on MTB, you can find Rob on the weekly Mashcast and frequenting Twitter.

Specialty: Role-Playing Games

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