In Orbit #90: I Like To Play In A Sandbox
1. Upcoming Updates
Chris Barrett, game director at Bungie, put forth some upcoming updates to the game.
`New systems and rewards to give our most engaged players additional, optional pursuits.
-Better incentives for players who complete challenging Prestige activities.
-Better rewards and replay value for strikes, adventures, and Lost Sectors.
-Private matches for the competitive community (we are targeting early 2018).
-Crucible tuning like adjusted Supremacy scoring and better spawning rules.
-Better incentives for completing Crucible matches (and penalties for quitting competitive games).
-Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
-Changes to make the mod economy more interesting and impactful.
-Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
-New ways to spend surplus currency and materials (looking at you Legendary Shards).
-An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
2. PC Launch
David gives his impressions on the launch of the PC version of Destiny 2. We discuss the launch and the items surrounding it.
3. Ript Apparel
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4. Prestige Raid Overview Including Rewards
5. Messages From The Reef
Daniel Escobar: Do you think the improvements coming later (announced on the TWAB) should have been there since D2 launch?
Michael Pelech: Destiny 1 survived a lot of new games coming out. Will Destiny 2 be able to withstand the new game launches?
Will Steffen Talk about the fact that we’re only 2 or so months into the game and our clan is pretty inactive already. I’m sure we all didn’t expect that to happen, Do you think that Bungie and Activision are going to remedy this in the near future?