Thoughts on how Blizzard's management of the WoW Token will allow them to directly manipulate the economy unlike ever before.
The gang talks about their experiences in 6.1 and share their thoughts on the recent developer raid/dungeon streaming Q&A, as well as how all humans are strong enough for a warrior.
Thoughts on how Blizzard overreacted to remove daily quests and in doing so destroyed a system that merely needed tweaking.
Thoughts on the lack of content in Patch 6.1 and Blizzard's misunderstanding of the community.
More Patch 6.1 PTR info and the gang talks about WoW staying at 10 million subscribers and Argi's success.
The gang talks about more 6.1 information like the Heirloom tab and the S.E.L.F.I.E. camera. Also, there a new mount coming, and we pay our respects to WoW Insider.
Thoughts on the criticism over the pacing of the max-level quest content in Warlords.
Thoughts on the feedback and criticism Blizzard has received over Garrisons and how they can be iterated on in the future.
Matt returns as the gang talks about Blizzard's plans for 2015, including how game-time tokens will fix the economy. Plus, Nick and Jeremy rage about Mythic Mar'gok and Molten Core RNG.
Thoughts on what I'd like to see happen for several major characters.
Thoughts on how players are consuming Warlords of Draenor too quickly to appreciate it.
Thoughts on how glossing over the Iron Horde's initial appearance makes crucial character decisions appear haphazard and cheapens everyone.
Thoughts on how the assault quest distills daily quests into their simplest, and best, form.