You know how they say you don’t miss something until it’s gone? That’s the general sentiment in Inversion where the laws of gravity aren’t exactly laws anymore. This concept will follow you over to the multiplayer as well. Not only will you need to watch out for players on the ground, but also players on the sides of buildings and even upside down.
Multiplayer will support up to 16 players and will include your standard free-for-all & team deathmatch as well as gravity based modes were you will need to use your skills and ability to control gravity to win. It also looks like players will be able to take complete control of gravity and shift the entire level to their advantage; throwing their opponents around in the process. Below are some screenshots that were recently released. Not exactly sure if they are from the multiplayer, but you will see some of Newton’s laws being broken.