This October Epic Games will launch Gears of War 3 for the Xbox 360. And while the developers seem content that it once again have that whole “bigger, better more bad ass” thing going for it, the developers were convinced that it was missing something. Executive Producer Rod Fergusson wanted to put 3D in. When the team looked into it they realized that they could do it, and so they did.
“It felt like something we wanted to have,” Fergusson told Eurogamer. “It was a feature we didn’t want to be deficient in. When you look at Gears 1, it was what people used to demo HD at the time. It’s still fledgling technology. It’s still a niche feature. But it was something we could support, so we felt, why not?”
Unfortunately, because the 360 was not originally designed with 3D in mind, Gears takes a bit of a hit when run in 3D. Unlike on the PS3, games on the Xbox need to run at a lower resolution in order to pull off the effect. “It’s a little bit jaggier in certain areas,” Fergusson said. “Instead of 720p you’re at five something.” That’s a major hit, so gamers will have to decide on their own whether or not it is worth it to play in the wild and crazy third dimension.
[Image via Game Informer.]