Future Zelda Games Will Also Rely on Motion Controls

The feature that was almost cut from Skyward Sword is set to become a series staple.

 
Most serious gamers who own a Wii have already experienced the wonderful motion controls in The Legend of Zelda: Skyward Sword for themselves, and those that haven’t need to get on it. Now. While Wii motion controls were largely despised by the majority of gamers as recently as just one month ago, the public perception of them changed almost overnight with the release of Link’s latest adventure a few weeks back. Interestingly enough Eiji Aonuma, who oversees the franchise along with Shigeru Miyamoto, admitted to Official Nintendo Power UK that he almost had the team ditch them during development.

However, in the wake of the finished product enjoying enormous critical and commercial success, Aonuma is seeing the issue in a whole new light these days. “I honestly think we cannot go back to button controls now, so I think that these controls will be used in future Zelda titles, too.”

It’s probably definitely going to be a while until gamers get a chance to see what else Nintendo can accomplish with the series through motion controls, but you can bank on Link’s Wii U debut being a showcase for the tablet controller/Wii remote combo. Let’s just hope the publisher doesn’t make us wait until the platform’s dying days to pull it off.

[Source: Official Nintendo Magazine]

Nick Santangelo
Nick Santangelo
Nick Santangelo

MASH Veteran

Nick has been a gamer since the 8-bit days and a member of the MTB editorial team since January of 2011. He is not to be interrupted while questing his way through an RPG or desperately clinging to hope against all reason that his Philly sports teams will win any given game he may be watching. Seriously folks, reading this acknowledges that you relieve MTB of any and all legal liability for his actions.

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