Persona 4 Arena Will Be Region Locked

Persona 4 Arena will be the first ever PS3 game that will be region locked.

Atlus games has confirmed that Persona 4 Arena will be the first region locked game on the Playstation 3. A lot of people have become worried since this announcement has hit the internet. This is a big concern to people who are used to importing games from another country; a lot of eyes are on Atlus because of the many games that they make not only in America, but also Japan. Importers are nervous that this might become a pattern for not only Atlus but other developers. Atlus had a few choice words they wanted their fans to know about their feelings to this big decision.

As we’ve ascertained from your impassioned responses online, this is obviously a tremendous frustration for many fans. We understand the various perspectives on the matter. Those who fear this is a slippery slope, the beginning of a dangerous and unnecessary precedent. Those who import foreign hardware for a multitude of reasons and expect to be unlimited in their software selection. Those who aren’t necessarily affected by this issue, but who are principally opposed to it. We are not blind to these concerns and we pledge to grow ever more informed as to exactly what our fans want. It should be added that we were completely unprepared for the force with which the community communicated their disapproval.

There are, however, a few points to clarify. This is NOT the beginning of a new ATLUS policy, nor do we view it as a precedent or a slippery slope. If anything, your determination and dedication to what you believe in has certainly stood in the face of that. This is an isolated case, a situation precipitated by a number of factors, some of which are simply out of our North American hands. Moreover, and perhaps there is no way to convince our fans of this considering the magnitude of the betrayal many are feeling, but we are not doing this out of malice or a desire to control. Allow us to explain.

Persona 4 Arena achieves a number of triumphs for our North American publishing house. For years, our fans have asked us to include dual language audio in our games. Finally, with P4 Arena, we were able to deliver on that desire and include the exact same content as the Japanese release for our North American fans. Moreover, our North American community is often forced to wait months for a localized release (a plight our friends across the Atlantic can relate to). Again, with P4 Arena, we’re able to release within two weeks of Japan. We pushed hard for these things. We know our fans want them–well really, EXPECT them–and we did our best to get as much for our release as possible.

The unforeseen consequence in all of this was that we had a version of our biggest game of the year releasing within a couple weeks in two territories, both identical in content, but at radically different price points. Importing, as great as it is for gamers who otherwise can’t get access to a title, can also cannibalize the performance of a title in one territory to the benefit of another. While we’re all one big ATLUS family, the reality is that the dramatic difference between the Yen and the Dollar makes for a dramatic difference in price. So the decision was made, perhaps at the expense of some of our fans, clearly at the frustration of many, to region-lock Persona 4 Arena.

For many of you, there is no explanation that resonates, no justification that atones for this fact. We can only endeavor to earn back your confidence and, to learn from your arguments. We absolutely recognize the fear that this is the beginning of a trend. We in no way view it as such. Please also keep in mind that the game’s excellent online multiplayer is global, a fact that is in no way affected by the region-lock. Players can compete against fighters from all territories.

So while they are doing something out of the ordinary, they do not plan on making it a habit. They appear to be sincere about coming forth with why they chose do this, and don’t want to mess with the fans. Unfortunately it will make some people feel angry, but they have to think of what’s the best balance for the company and its consumers. Sound off in the comments what you think about this decision and the impact it might have on your purchase of imports.

[Images via Dustloop]

Mikey Kenney
Mikey Kenney
Mikey Kenney

Podcast Host

Mikey has been playing fighting games since he could reach the arcade stick and buttons. While not be ever being tournament ready he strives to do better. Loves pure action games and enjoying bonkers jrpgs. He's just you're average gaymer.

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