Feelin' Hot Hotfix
Jorge's Back, HotFix 2.5.0.2 is on the horizon, Mega Bloks goes mega spoiler, and DestinyCon is officially trademarked by Bungie!...
On today’s show the In Orbit crew takes an in depth look at the most recent “This week at Bungie” blog. The crew dives into the new goals that were outlined by a lead crucible designer in the Bungie blog, and how they feel these goals will affect the game. The team then discussed and speculated on how they feel that the crucible should be changed based on the goals that Bungie has out forth for the crucible. The crew then talked briefly on a few Reddit posts that also dove in depth into potential crucible balances, before moving onto their thoughts on the current state of the game.
Using their thoughts on the current game, the team discussed where they feel Destiny will go in the future with regards to both the community as a whole, and the current player base taking part in Destiny: Rise of Iron.
Been gaming since birth and he\'s not gonna stop now. Call of Duty was the first shooter that pulled him in and his love for shooters has developed into a love of Destiny. He\'s now a Guardian, proud to protect the traveler and slay my foes in Crucible.
A former professional cyclist, gaming has always been Jordan\\\'s preferred method of stress-relief. Traditionally an action RPG\\\'er, he has recently been ensnared in the modern MMO/RPG/FPS genre, and talks about it as a host of In Orbit.
Seattle Day One cuts, Isaac's origin, TV station chaos, and subway tension.
Nick and Chip don't like Suvi and Jaal. Meanwhile, Gil introduces Ryder to Jill and Jaal introduces Ryder to his family.
You can't be a real Mass Effect protagonist until you die (for more than 22 seconds). Welcome to the club, Ryder!
Discussing the lore and storytelling behind your favorite fighting games.
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