The good ones leave us far too soon.
Reviews Archive (2010-2016)
Jack Haunt: Old Haunting Grounds [Review]
Joel Couture | June 26th, 2013
Fist Puncher [Review]
Joel Couture | June 26th, 2013
Game length and some visual creativity does not make up for dull, repetitive gameplay.
Marvel Heroes [Review]
Nick Zielenkievicz | June 21st, 2013
Can Marvel Heroes overcome its biggest villain -- our sense of identity?
The Night of the Rabbit [Review]
Joel Couture | June 21st, 2013
A beautiful game marred by the crushing difficulty of point-and-click puzzles.
The Grave Digger [Review]
Joel Couture | June 14th, 2013
The most fun you'll ever have in a graveyard.
Humanity Sucks -- The Last of Us [Review]
Jarret Redding | June 14th, 2013
When humanity is on the fringes, everyone is a bad guy.
Donkey Kong Country Returns 3D [Review]
Joel Couture | June 4th, 2013
Next time you return, can you bring some of the old Donkey Kong Country's great controls with you?
Element4l [Review]
Joel Couture | June 3rd, 2013
I didn't believe the developers about how hard this unique platformer was until I rage-quit the tutorial.
Thomas Was Alone [Review]
Derek Padakowski | May 31st, 2013
An adventure with quadrilaterals has never been more fun.
Zack Zero [Review]
Marshall Turner | May 31st, 2013
Serving Up Hot Lead -- Call of Juarez: Gunslinger [Review]
Jarret Redding | May 29th, 2013
They say revenge is best served cold. I say it's best served with hot lead.
Resident Evil: Revelations [Review]
Joel Couture | May 29th, 2013
The one that should have been Resident Evil 6.














