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Capcom’s Steel Battalion Heavy Armor requires the use of far less buttons than its predecessor did. The team is instead combining both the Xbox controller and Kinect inputs in order to compensate for the lack of the craziest controller ever conceived. Movement, aiming and firing will be relegated to the traditional controller; “other combat-crucial actions” will be handled by upper body gestures. Heavy Armor is set for release on an unspecified 2012 date.
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