The other day we mentioned that Bethesda had finally released the much anticipated patch that would supposedly fix glitches and rough textures in The Elder Scrolls V: Skyrim. Instead, the patch that we got caused more harm than good, but at least managed to, in some instances, amuse us with dragons flying backwards and rogue cheese wheels. Although the new patch’s effects have yet to be seen, Bethesda has been awkwardly left standing in the spotlight to state the obvious.
“We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this,” said the company on its blog.
Bethesda can surely be applauded for trying to fix the issue so fast (less than a month later), but gamers will only be placated if it’s done right. Luckily, it appears that, for the most part, players were more amused than angered by the glitches (unless they affected battle).
As we went over yesterday, the new, new update for Skyrim will be available a lot faster on PC than on consoles. This is due to the slow approval process for updates and things of that nature on consoles, although the publisher said it should not be much more than a week afterwards.