The Dragonborn has come and closed out 2011 along with other fellow big names. In one of his greatest feats he also brought back the sweet musical composition of Jeremy Soule. For the past couple of decades, Soule has been creating the scores that you may have found yourself humming or dreaming up your own astonishing scenarios to. Guild Wars, Star Wars: Knights of the Old Republic, Morrowind and Oblivion are among his resume.
Soule’s ability to successfully create a lengthy soundtrack is not just because he is paid to create over 4 hours of noise. “The Orchestra is the ultimate instrument. I find that it has the ability to define nearly every human emotion in existence.” It’s because of that statement right there. Anyone can buy a program and say they are a composer, but for Soule, this is in his blood. A full orchestra, a destined composition, and a bit of adventure.
It doesn’t take you seeing Skyrim to know what is happening. I would consider the Skyrim score to be like a second player, with you throughout the entire game offering cues, warnings and something special to eliminate the quiet. You can easily tell the difference between a tavern and the open field, and if that field contains hundreds of dragons flying backwards. As comical as that may seem, dragons are still a pretty serious beast not to be messed with, especially if you’ve taken an arrow to the knee. (Stop, stop, there’s probably already a child shouting that he wishes I’d get eaten by a dragon.)