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Watchpoint Radio SE: Defense
January 18th, 2016

A team can't win a game if they can't get the objective. This episode of Watchpoint focuses on the Overwatch's defensive heroes.

Mashcast #164: Halo as an eSport?
November 2nd, 2015

Halo 5 as an eSport, DMCA changes, Nintendo's push into mobile, Arkham Knights is still broken on PC, and more on this Mashcast.

Mashcast #163: Dropping Gems
October 25th, 2015

YouTube Red, Harmonix reviewing their own games, Konami in denial, Ubisoft on the defensive, and more on this episode.

Mashcast #161: Oblivious
October 12th, 2015

High Steam Box prices, looming voice actors strike, under-goaling Kickstarters, and more on this weeks Mashcast.

Double Tap #11: New Edition
October 6th, 2015

While Andres is away the show has picked up a new co-host. Listen in as they talk about the latest from the FGC.

Double Tap #10: First to 10's end at 13?
September 8th, 2015

The beginning of the new FGC season kicks off with a 0-13 beating. Crashtag and Mezza talk updates, patches, Summer Jam 9 and drama in Double Tap #10.

In Orbit #8: Countdown To 2.0 & The Taken King
September 7th, 2015

A lot of changes coming with The Taken King. The In Orbit team discusses upcoming weapon balance, changes to the tower, even bigger changes to the overall game, and how that's going to affect players.

Mashcast #156: Deja Vu
August 31st, 2015

We talk Lawbreakers, Windows 10 Store exclusives, Kojima worship, Rockband 4, and more on Mashcast #156.

Double Tap #7: The REAL Tiger Uppercut
June 9th, 2015

With game patches and DLC being releases in full swing, the FGC makes it's push towards the last tournaments until EVO. But sometimes it isnt all fun and games.

In Orbit #3: High Hopes
April 29th, 2015

In this episode we discuss what we know about House of Wolves, changes to The Crucible, stats on the Destiny playerbase, and more.

Mashcast #153: OnLive Offline
April 6th, 2015

OnLive's shutdown is a perfect example of why you don't put your eggs in one basket. Especially when you don't have that basket in hand.

Mashcast #151: Erasing Kojima
March 23rd, 2015

Kojima and Konami, Gabe on Half-Life 3 and lack of interest "super classic" games, female Twitch streamers, eSports crafting games, silent protagonists, and more.

In Orbit #2: Content Drought
March 20th, 2015

Content drought, the recent weapons update, vault addition to the companion app, Inferno mode, Trials of Osiris, and more.

Double Tap #4: Who's next? Seriously, who?
March 6th, 2015

Another week of reveals from Netherealm, fighting with tigers, and how many scantily clad outfits can you have before they get banned at tournaments? Apparently it's 150.

WoW! Thoughts! -- on the WoW Token
Nick Zielenkievicz | March 6th, 2015

Thoughts on how Blizzard's management of the WoW Token will allow them to directly manipulate the economy unlike ever before.

WoW! Talk! #23: Ph-Balanced for a Mage
March 3rd, 2015

The gang talks about their experiences in 6.1 and share their thoughts on the recent developer raid/dungeon streaming Q&A, as well as how all humans are strong enough for a warrior.

Mashcast #149: Survey Edition
March 2nd, 2015

It was a slow news week, but just enough surveys popped up to give us something to talk about. We discuss those in addition to anti-cheat hardware, racist NPCs, baller editions of games, and more.

Mashcast #148: Share Played
February 23rd, 2015

A young gamer learns an important lesson about trusting people online. We also discuss some thinking that Sony should ditch everything except Playstation, NetherRealms address the casual and core audience, and whether or not DLC helps games.

In Orbit #1: Maiden Voyage
February 13th, 2015

Mash Those Buttons is proud to launch our newest podcast dedicated to Destiny. This episode we discuss Crota Hard Mode, the upcoming weapon nerf, Bungie merging skirmish maps with other Crucible types, House of Wolves Details and more.

Double Tap #3: When's Smash?
February 6th, 2015

Officially Kicking off the new year for tournaments with a true bang from the Smash community. That plus some major and minor updates to old fighting games and new, including some adventurous travels to Magfest.

The Fruits of Harassment
Jarret Redding | February 5th, 2015

The harassment of Anita Sarkeesian, Zoe Quinn, and Brianna Wu have done nothing but make gamers look bad in the public eye.

WoW! Talk! #21: Mash Those WoWzers!
February 3rd, 2015

The gang talks about more 6.1 information like the Heirloom tab and the S.E.L.F.I.E. camera. Also, there a new mount coming, and we pay our respects to WoW Insider.

Mashcast #145: Phil Spencer IS The Answer
February 2nd, 2015

For as much negative stuff that we say about Microsoft (not our fault really), Jarret believes in Phil Spencer. We discuss that, Joystiq closing, XBox holiday sales, Ubisoft killing off game keys, problems at APEX 2015 and more.

Mashcast #144: Use Wine and Pray
January 26th, 2015

On this weeks Mashcast we discuss promising Windows 10 announcments, more trouble with H1Z1, CS:GO match fixing, and more.

WoW! Thoughts! -- On Improving Garrisons
Nick Zielenkievicz | January 23rd, 2015

Thoughts on the feedback and criticism Blizzard has received over Garrisons and how they can be iterated on in the future.

Mashcast #143: Don't Hate Play
January 19th, 2015

2.8 Million sales for The War Z, H1Z1 botched launch, out of touch video game executives, the GDC State of the Industry, and more.

Mashcast #142: Goodbye 2014, Hello 2015.
January 12th, 2015

Some important things we've missed over the past few weeks, promising job openings at Microsoft, Playstation Now going live, Farcry 4 temporarily stripped from users, and more.

WoW! Talk! #19: Getting Rid of the 1%
January 7th, 2015

Matt returns as the gang talks about Blizzard's plans for 2015, including how game-time tokens will fix the economy. Plus, Nick and Jeremy rage about Mythic Mar'gok and Molten Core RNG.

Double Tap #2: Let Me Sharpen My Hat
January 5th, 2015

Starting the new year with new game and info release. The holiday break is over and the season starts up again. What's gonna be in store for the FGC in 2015?

WoW! Talk! #18: PSA-ception
December 16th, 2014

We have so much advice for you that even our PSAs need a PSA! Plus, talk about LFR and hotfixes.

Mashcast #141: The Console Wars Rage On
December 15th, 2014

We discuss the Playstation Experience, Street Fighter's exclusivity, the so called Destiny expansion "The Dark Below", Microsoft making gains with the XBox One in November, and more.

WoW! Talk! #16: Botani Cole Slaw
November 19th, 2014

In this episode we briefly touch on Blizzcon and then talk about everything going on with Warlords of Draenor.

Double Tap Zero
November 12th, 2014

Mash Those Buttons presents a podcast tailored exclusively for the FGC.

WoW! Thoughts! -- On the Iron Tide Quests
Nick Zielenkievicz | November 10th, 2014

The Iron Tide quests were underwhelming not because of how short they were, but because they were so similar for Alliance and Horde.

Mashcast #136: Sometimes You Just Lose
October 10th, 2014

Capcom's high expectations for games, Ubisoft blaming low FPS and Resolution on console limitations, Intel pulling ads from Gamasutra, more Gamergate, and more.

WoW! Talk! #14: Sweeney Todd
September 25th, 2014

Legendary Cloak, Lords of War, Face Recustomization, and Nick may have convinced himself to buy the CE.

WoW! Thoughts! -- On the Puzzle of Taming Gara
Nick Zielenkievicz | September 11th, 2014

Blizzard gave Hunters an amazing gift by letting them hunt all over Draenor for clues for a new tame, but participating in #solveGara was limited to those with beta access.

Mashcast #132: An Antiquated View Of Men
August 15th, 2014

The box returns in MGS5, the teaser that turned out to be a Slient Hill announcement, Twitch making changes to VoD, and Rise of the Tomb Raider going exclusive on XBox One.

Mashcast #131: "More Money"
August 8th, 2014

Gamestops overhauled trade-in policy, Twitch's new policies, Dan Adelman leaving Nintendo, and how Video Games are good for children.

Mashcast #129: Trust Your Instincts
July 25th, 2014

ESPN2 DotA 2 special, how Steam handles new games and who's responsible for marketing, Uncharted 4's 1080p goals, and World of Warcraft being a juggarnaut still.

Mashcast #128: Hail to the King
July 18th, 2014

PC market is looking good again, XBox Entertainment Studio shuts down while XBox One sells double, DOTA 2 on ESPN, and a little honesty about DLC.

Mashcast #127: Podcast Of Broken Promises
July 14th, 2014

Microsoft challenges gamers to spot resolution difference, EA didn't learn the right lesson from Dungeon Keeper, Shooter Publisher greed pushing gamers away, and Hearthstone's pricing model.

Among the Sleep [Review]
Joel Couture | June 19th, 2014

Facing monsters in a horror game is scary, but try doing it as a two-year-old in Krillbite Studio's Among the Sleep.

WoW! Thoughts! -- On the Price of Time
Nick Zielenkievicz | June 13th, 2014

Thoughts on the value of our time as suggested by the prices Blizzard has set for their goods in Hearthstone and WoW.

WoW! Talk! #10: The More You Know
June 11th, 2014

Alpha going live, the Azeroth Choppers finale, Medivh in the Warcraft movie, and some stat changes coming in Warlords of Draenor.

Procedurally Ruined
Joel Couture | May 12th, 2014

Lots of devs seem to have fallen in love with procedural generation lately, but do infinite level possibilities trump solid level design?

Mashcast #121: PAX East News-o-Clock
April 18th, 2014

In the Season 5 finale we discuss PAX East 2014, CCP going into the red, frustrating games causing regression, and Gamespy closing shop.

Mashcast #119: Facebook For Your Face
March 28th, 2014

Facebook/Oculus Rift deal, Gamestop gives up on cloud gaming, Peter Molyneux on the indie "craze", Sonic movie, the missteps of Final Fantasy XIV, and Oddworld create says it's not an HD remake.

Mashcast #116: Priorities
March 9th, 2014

EA's priorities vs Ubisoft's priorities, major departures from Sony and Naughty Dog, and XBox One bundles.

The Last of Us: Left Behind [Review]
Cathy Rouleau | February 26th, 2014

Naughty Dog crafts another great chapter for The Last of Us with Left Behind even though game play takes a backseat.

Mashcast #115: Irrational Decisions
February 21st, 2014

Ken Levine's leaving Irrational Games, Wii U getting the cold should from devs, Deep Down leaving out female heroes, and XBox One's new remote.

The Wolf Among Us: Episode 2 - Smoke & Mirrors [Review]
Joel Couture | February 17th, 2014

Somehow, the kings of moral gray areas, Telltale Games, have found ways to enhance their craft and make it even harder to make a decision in The Wolf Among Us: Episode 2 - Smoke & Mirrors.

Loadout [Review]
Cathy Rouleau | February 14th, 2014

Loadout take weapon creation to a whole new depth, but that may also lead to some balance issues.

Gamestop, We Need to Talk
Joel Couture | February 11th, 2014

The constant push for warranties, cards, and preorders is shoving some of Gamestop's customers and best staff right out the door.

Broken Age: Act 1 [Review]
Joel Couture | January 30th, 2014

Through incredible care, Double Fine has created a narrative like few others with Broken Age: Act 1.

Dementium II HD [Review]
Joel Couture | January 14th, 2014

Unfortunately, the highest compliment Joel can pay Dementium II HD is that it's functional.

Must Plays of 2013: Anodyne
Joel Couture | January 1st, 2014

Few games this year compare to Anodyne's sombre, hypnotic atmosphere and enchanting, yet unsettling soundtrack.

Ultionus: A Tale of Petty Revenge [Review]
Joel Couture | December 27th, 2013

Ultionus: A Tale of Petty Revenge is always exciting due to ever-shifting and always entertaining environments, enemies, bosses, and music.

Wooden Sen'Sey [Review]
Joel Couture | December 18th, 2013

Wooden Sen'Sey's problems become impossible to ignore as you suffer death after death from the bad hit detection, lack of invincibility time, hard-to-see attacks and traps, and clumsy platforming.

Senran Kagura: Burst [Review]
Joel Couture | December 6th, 2013

If you're looking for the video game equivalent of a Grindhouse movie, you might have just found it.

Risk of Rain [Review]
Joel Couture | December 3rd, 2013

Risk of Rain is one of those 'One more play' games where you suddenly notice it's six in the morning.

Contrast [Review]
Joel Couture | November 27th, 2013

A beautiful world of world of jazz, gangsters, and magic that left me all too soon.

Luxuria Superbia [Review]
Joel Couture | November 19th, 2013

The most tasteful, mature depiction of sex and eroticism in this medium.

Great Isn't Good Enough
Joel Couture | November 11th, 2013

Is the excess of quality games somehow a problem for the video game industry?

The Stanley Parable [Review]
Joel Couture | November 4th, 2013

The Stanley Parable tells an intriguing, shifting tale of gamers and the lives they take on when they play their games.

Face Noir [Review]
Joel Couture | October 29th, 2013

Fixing a phone with candy? Stay classy, point-and-click games.

The Wolf Among Us: Episode 1 - Faith [Review]
Joel Couture | October 28th, 2013

Not only has Telltale Games fixed dialogue and morality in games, but also quick-time events. Slow down, guys. You're making some studios look bad.

Montague's Mount [Review]
Joel Couture | October 24th, 2013

A game riddled with bad puzzles, bad item searches, bad pacing, and bad horror.

Knock Knock [Review]
Joel Couture | October 22nd, 2013

Knock Knock lets you really feel what it's like to be lost and afraid in a terrible place.

Democracy 3 [Review]
Joel Couture | October 10th, 2013

How did Positech Games make a game about the government fun and interesting? HOW?!

Valve Announces Steam Machines
Nick Zielenkievicz | September 26th, 2013

Those Steam punks over at Valve finally blew their lid on what we all knew was coming.

Memoria [Review]
Joel Couture | September 10th, 2013

If you have any questions about character development and storytelling in games, this should be your reference point.

Killer is Dead [Review]
Joel Couture | September 5th, 2013

Killer could use some dating advice from someone who isn't creepy, but otherwise Killer is good.

Charlie Murder [Review]
Joel Couture | September 4th, 2013

Charlie Murder's punk/metal theme and its over-the-top violence give it a style that needs to be experienced.

Do Not Fall [Review]
Derek Padakowski | August 28th, 2013

I didn’t believe it, but yeah, I failed… a lot.

Just Some Harmless, Sexy Fun?
Joel Couture | August 23rd, 2013

It might seem like it's just full of ridiculous T & A, but Dragon's Crown soon heads into some uncomfortable territory.

Rogue Legacy [Review]
Nick Zielenkievicz | August 20th, 2013

Every game needs a hero with a genetic fear of chickens.

Saints Row IV [Review]
Joel Couture | August 14th, 2013

I'm neither the hero Steelport wants nor the one it needs. Also, the game is fantastic.

Gaurodan [Review]
Joel Couture | August 9th, 2013

Another great free game from developer Locomalito.

Dusty Revenge [Review]
Joel Couture | July 31st, 2013

Dusty Revenge has more moves than most Street Fighters. I'm looking at you, Dudley.

The Fake Geek Girl Menace
Joel Couture | July 30th, 2013

It's awesome when women love nerdy things, and some jerks really need to stop trying to screw that up.

Constant C [Review]
Joel Couture | July 24th, 2013

Test your mind and reflexes by using every surface of a level in order to win.

Muramasa Rebirth [Review]
Joel Couture | July 11th, 2013

Beautiful visuals and interesting combat put this game among the greatest beat 'em ups.

Mugen Souls [Review]
Derek Padakowski | June 26th, 2013

Mugen Souls has fun combat, interesting loot, and a great story.

Fist Puncher [Review]
Joel Couture | June 26th, 2013

Game length and some visual creativity does not make up for dull, repetitive gameplay.

Marvel Heroes [Review]
Nick Zielenkievicz | June 21st, 2013

Can Marvel Heroes overcome its biggest villain -- our sense of identity?

Lowdown on the PS4
Joel Couture | June 11th, 2013

Everything worth knowing about the system in a few sentences.

GRID 2 [Review]
Jarret Redding | June 4th, 2013

A long overdue return to the world of GRID.

Element4l [Review]
Joel Couture | June 3rd, 2013

I didn't believe the developers about how hard this unique platformer was until I rage-quit the tutorial.

Screw You Too, Microsoft.
Joel Couture | May 23rd, 2013

Someone in Microsoft's PR department thought I would want an Xbox One after seeing this mess. Right.

Reus [Review]
Joel Couture | May 22nd, 2013

Enjoy creating a lush, vibrant world for humans to inhabit. Until they get greedy. The jerks.

Cry of Fear [Review]
Joel Couture | May 10th, 2013

Cry of Fear starts off great and slowly loses its momentum.

White Noise Online [Review]
Joel Couture | April 8th, 2013

I didn't think multiplayer horror could work until I watched my team get killed, one by one, until I was alone.

The Collector
Joel Couture | March 18th, 2013

Are collectibles anything more than padding?

Alien Breed [Review]
Joel Couture | March 11th, 2013

Buy your way to victory in the endlessly repetitive Alien Breed.

Rad Raygun [Review]
Joel Couture | March 5th, 2013

Take a relaxing trip back to the year 198X with Rad Raygun.

Crysis 3 [Review]
Jason Bond | March 4th, 2013

A real badass never looks back, but this time it's okay to look back cause it's awesome.

Anodyne [Review]
Joel Couture | February 25th, 2013

Clutch your broom tight and set off into the wonderful, surreal lands of Anodyne

Rush Bros [Review]
Joel Couture | February 11th, 2013

Got two turntables and...beautiful art design?

Representing the Row
Joel Couture | February 7th, 2013

Yes, I am this passionate about a game with a dildo bat.

I Get This Call Every Day
Engineer | February 7th, 2013

I Get This Call Every Day is enlightening in just how soul-crushing it is.

DLC Redeemed?
Joel Couture | February 6th, 2013

DLC being used to enhance a game more than a month after it's release? Madness!

Strike Suit Zero [Review]
Jason Bond | February 4th, 2013

Strike Suit Gundam…I mean Veritech…I mean Zero, Strike Suit Zero!!

GameFAQs Under Threat
Joel Couture | January 24th, 2013

Will Steam Guides be the last nail in GameFAQs' coffin?

The Cat Lady [Review]
Joel Couture | January 10th, 2013

Brutal and terrifying, The Cat Lady digs its claws in and never lets go.

Forge [Review]
Andres Mirandes | December 24th, 2012

Dark Valve Games mixes a fast-paced action in your RPG.

Maldita Castilla [Review]
Joel Couture | December 18th, 2012

So beautiful, so cruel, so addictive. Maldita Castilla is my new obsession.

Gemini Wars [Review]
Nick Zielenkievicz | December 3rd, 2012

Gemini Wars excels in the scale to which it portrays galactic battles.

Phantasmaburbia [Review]
Joel Couture | November 29th, 2012

Why aren't you already playing the greatest RPG I've played in a decade?

Stem the Hatred
Joel Couture | November 14th, 2012

Stop the cycle of online sexism, racism, homophobia, and hatred.

Questionable Behavior
Joel Couture | November 2nd, 2012

How much can you trust your favorite game reviewers and journalists?

Resident Evil 6 [Review]
Joel Couture | October 25th, 2012

Even as the worst game in the series, there's still some fun to be had in Resident Evil 6.

Walking Alone
Joel Couture | October 3rd, 2012

Revelations of a reforming walk-through addict.

Mash That: FPS
Jarret Redding | September 24th, 2012

Looking back on FPS games.

Double Dragon: Neon [Review]
Joel Couture | September 19th, 2012

The unyielding joy of delivering brutal beatdowns while basking in neon light.

McPixel [Review]
Joel Couture | September 18th, 2012

Some days you just can't get rid of a bomb, but trying to never gets boring in McPixel

Mash That: MMO
Jarret Redding | September 17th, 2012

The Mash Those Buttons crew on MMOs

Mark of the Ninja [Review]
Jarret Redding | September 17th, 2012

Klei Entertainment delivers a must play for any stealth game lover.

The Undead Syndrome [Review]
Joel Couture | September 13th, 2012

A group of symptoms that collectively indicate an unintentionally funny and flawed game.

Snapshot [Review]
Jarret Redding | September 10th, 2012

Retro Affect a new game that should please lovers of the puzzle genre.

Papo & Yo [Review]
Joel Couture | August 28th, 2012

A compelling look at the love/hate relationship of abusers and the abused.

Legasista [Review]
Cathy Rouleau | August 27th, 2012

Time to explore a world where science is magic.

Intrusion 2 [Review]
Joel Couture | August 22nd, 2012

If you miss straight run and gun action, you NEED Intrusion 2!

Dyad [Review]
Joel Couture | July 30th, 2012

Visual and musical addiction

Gateways [Review]
Joey Min | July 6th, 2012

Smudged Cat Games brings us a Portal inspired 2D puzzle-platformer. Does it stack up or fall flat?

Krater [Review]
Robert Hill-Williams | June 22nd, 2012

Fatshark's Krater doesn't have a typical post-apocalyptic world, but is it otherwise a by-the-numbers dungeon crawler? Find out inside.

Inversion [Review]
Jarret Redding | June 15th, 2012

Is Inversion more of the same or does it break new ground?

The Walking Dead: Episode 1 [Review]
Mikey Kenney | April 30th, 2012

Zombies, backstabbers, friends, strangers and a little girl all have one thing in common. You will decide their fate.

UEFA Euro 2012 [DLC Review]
Robert Hill-Williams | April 28th, 2012

EA Sports tries a new strategy with this year's UEFA Euro tournament, but even as DLC is it worth the price?

Hands-on With Lollipop Chainsaw
Joel Couture | April 25th, 2012

That thing going on behind the half-naked cheerleader you got your picture taken with on the PAX East showroom floor.

Skull Girls [Review]
Mikey Kenney | April 20th, 2012

So a ninja nurse and a headless cat lady walk into a bar...

Sine Mora [Review]
Jarret Redding | March 21st, 2012

We heard you like bullets. So we put bullets in your bullets.

Mass Effect 3 [Review]
Jessica Weimar | March 14th, 2012

How many disc swaps does it take to save the world? (Here's a hint: more than one.)

SSX [Review]
Jarret Redding | March 13th, 2012

Back for the first time.

I Am Alive [Review]
Jarret Redding | March 6th, 2012

Desperate times call for desperate measures.

Warp [Review]
Jarret Redding | February 20th, 2012

Have you ever warped a person inside of another person? I have. It's glorious.

Shank 2 [Review]
Jarret Redding | February 9th, 2012

Shank returns to deliver more carnage!

Ballistic [Preview]
Katie Horstman | January 17th, 2012

Ready your thumbs and controller, it's about to get intense.

CES 2012 Keynote Roundup
Jessica Weimar | January 10th, 2012

A roundup of the gaming news from last night's Microsoft and Sony keynotes.

INDIESCAPE: Day 5
Aaron Tomko | December 9th, 2011

Day 5 of INDIESCAPE is here to wrap up our week long showcase of indie gaming gems.

Trine 2 [Preview]
Cathy Rouleau | December 6th, 2011

The Trine is calling to you again.

Waves [Review]
Long Diep | November 28th, 2011

Challenge yourself with epic explosions in Waves

Might & Magic Heroes VI [Review]
Robert Hill-Williams | November 10th, 2011

Might & Magic gets streamlined, lean, and mean in its return from an extended absence.

The Haunted: Hell's Reach [Review]
Long Diep | November 3rd, 2011

Send demons back to Hell with either a bullet or a Chuck Norris approved roundhouse in The Haunted: Hell's Reach

Orcs Must Die! [Review]
Jason Wersits | October 11th, 2011

Orcs Must Die! manages to be hectic and chaotic enough to breathe plenty of life into a thoroughly exhausted genre.

FIFA 12 [Review]
Robert Hill-Williams | October 6th, 2011

Goooooooooooooooooooooal!

RAGE [Review]
Nick Santangelo | October 4th, 2011

id Software delivers the most exhilarating FPS campaign in years.

NHL 12 [Review]
Robert Hill-Williams | September 28th, 2011

The best hockey game of this generation...but not free from flaws.

Shank 2 Announced
Nick Santangelo | September 27th, 2011

Hop inside to feast your eyes on the announcement trailer.

Skydrift [Review]
Robert Hill-Williams | September 18th, 2011

Skydrift flatters its predecessors, but shows it has the moxie to hang tough with them as well.

Tropico 4 [Review]
Cathy Rouleau | September 12th, 2011

El Presidente, the rebels are attacking!

Resistance 3 [Review]
Nick Santangelo | September 5th, 2011

Insomniac proves that it's still fun to kill aliens with a wide assortment of over-the-top guns.

Doom & Destiny [Review]
Robert Hill-Williams | September 5th, 2011

Doom & Destiny offers up a hilarious view on fantasy cliches, but its combat and character customization are the real stars.

T.E.C. 3001 [Review]
Aaron Tomko | August 31st, 2011

Ready for crazy, futuristic, high-speed action? We thought so.

Catherine [Review]
Jason Wersits | August 2nd, 2011

Vincent Brooks’ worst week ever makes for a wonderfully bizarre and very enjoyable experience, even in light of its shortcomings.

Jamestown [Review]
Robert Hill-Williams | July 30th, 2011

Jamestown is an indie shoot-em-up that pays homage to its forerunners, but also blazes a brave new trail.

Bastion [Review]
Nick Santangelo | July 19th, 2011

Supergiant's ode to the RPGs of old kicks off the Summer of Arcade in excellent fashion.

Full Bioshock Infinite E3 Demo
Nick Santangelo | July 8th, 2011

Ken Levine walks viewers through twenty minutes of actual gameplay. If you're not watching it right now, then you are failing.

Trenched [Review]
Nick Santangelo | July 6th, 2011

Grab some buds and check your legs at the door.

Rumor: Xenoblade Confirmed for North America
Nick Santangelo | June 27th, 2011

A Nintendo rep says that the game is coming here, and Operation Rainfall is hell-bent on making sure that happens. In a related Wii RPG story, The Last Story will definitely release in Europe this year.

Alice: Madness Returns [Review]
Jessica Weimar | June 18th, 2011

"The time has come" The Walrus said, "to talk of many things. Of shoes, and ships, and sealing wax. Of cabbages and kings. And why the sea is boiling hot, and whether pigs have wings."

MTB's E3 2011 Favorites
Nick Santangelo | June 17th, 2011

MTB team members recap their favorite games from this year's big show.

Crysis 2 removed from Steam
Jarret Redding | June 15th, 2011

EA Games pulls popular titles like Alice: Madness Returns and Crysis 2 from Steam.

Codemasters' Web Site Breached
Nick Santangelo | June 11th, 2011

Sadly, large amounts of user information is believed to have been stolen during the attack.

E3: Super Mario 3DS Gameplay Trailer
Nick Santangelo | June 7th, 2011

I could tell you about the inventive levels, or about all the cool enemies, or the return of the Koopa Kids. But let's focus on what's important here: the Tanooki Suit is back!

Microsoft E3 Press Conference Wrap-up
Nick Santangelo | June 6th, 2011

MS shows off Halo 4, Halo: CE Anniversary, Fable: Journey, Mass Effect 3, tons of Kinect stuff, takes a call from the duties and more.

Frozen Synapse [Review]
Jason Wersits | June 5th, 2011

Plan for the best and expect absolute defeat in Mode 7 Games’ utterly fantastic strategy title.

inFAMOUS 2 [Review]
Nick Santangelo | June 1st, 2011

The "Demon of Empire City" is back. But can Sucker Punch make lightning strike twice?

Terraria [Review]
Jason Wersits | May 24th, 2011

Get ready to create, explore, and lose all your free time to Re-logic’s Terraria.

L.A. Noire [Review]
Nick Santangelo | May 24th, 2011

Team Bondi uncovers the uncanny valley amidst the shadows of the Hollywood Hills.

Steel Storm: Burning Retribution [Review]
Jason Wersits | May 17th, 2011

The team at Kot In Action Creative Artel has a lot of love for retro shooters. Unfortunately for the player, it’s mostly tough love.

Outland [Review]
Jarret Redding | May 10th, 2011

The world's on the brink of destruction (again). Time to get to work, hero.

Capsized [Review]
Long Diep | May 5th, 2011

Can you save your crew and escape with your life?

Portal 2 [Review]
Robert Hill-Williams | May 2nd, 2011

Look at you, flying majestically through the internet. Like a review... piloting a blimp.

Arcana Heart 3 [Review]
Long Diep | April 28th, 2011

Deceptively cute and surprisingly deep, Arcana Heart 3 is a fighting game worth mentioning.

HOARD [Review]
Dylan Kain | April 18th, 2011

Terrorize villages, hold the princess for ransom, and collect the gold!

Mactabilis [Review]
Long Diep | April 17th, 2011

Does Mactabilis live up to its Latin definition of the word "deadly"?

SOCOM 4 [Review]
Nick Santangelo | April 14th, 2011

Zipper Interactive returns to the series they created, but can they keep up with the competition? Find out inside.

A Few Days with the Nintendo 3DS
Jason Wersits | March 29th, 2011

We spend a couple days with the newest addition to the Nintendo family of consoles. Is it worth the price tag?

Slam Bolt Scrappers [Review]
Robert Hill-Williams | March 24th, 2011

It's like someone took Tetris and mixed it with Super Smash Brothers, then threw in a dash of being able to beat up the viruses in Dr. Mario!

Pokemon Black/White [Review]
Jessica Weimar | March 14th, 2011

Experience another nail in the coffin for the phrase "gotta catch 'em all", as over 150 new Pokemon can be seen in the newest installation!

Killzone 3 [Review]
Nick Santangelo | March 1st, 2011

Does Guerrilla's latest have enough tricks up its sleeve to differentiate itself from the last trip to Helghan? Find out inside.

Explodemon! [Review]
Long Diep | February 27th, 2011

Curve Studio's presents a game that mixes old skool with new concepts in Explodemon!

Mario Sports Mix [Review]
Nick Santangelo | February 14th, 2011

Mario has starred in dozens of great titles over the years. This isn't one of them.

Corrupted [Review]
Nick Santangelo | February 11th, 2011

These princesses only wish they were in another castle.

Magicka [Review]
Robert Hill-Williams | February 10th, 2011

Grab your robe and wizard hat, and hot dogs, and wand, and sword, and M60, and orcs, and....

Atom Zombie Smasher [Review]
Jason Wersits | February 9th, 2011

Nuevo Aires is in trouble and El Presidente needs your help. Are you brave enough to fight off the undead horde in Atom Zombie Smasher?

Venetica [Review]
Jason Wersits | February 3rd, 2011

Although it can be an enjoyable title at times, Venetica is a difficult game to recommend due to its significant technical issues and overall poor design.

Dead Space 2 [Review]
Jason Wersits | January 30th, 2011

Prepare to fight for your life once again in Visceral Game's brilliant survival horror sequel!

ilomilo [Review]
Jeffrey Yep | January 6th, 2011

ilo & milo - Submit to their cuteness and help them reunite in a wonderful 3D puzzle world!

Raskulls [Review]
Jarret Redding | December 31st, 2010

Zap, blast, and race your way through the world of Raskulls.

Decimation X3 [Review]
Long Diep | December 30th, 2010

Quite possibly one of the most addicting remixes? Long sure seems to think so!

Score Rush [Review]
Jessica Weimar | December 29th, 2010

Shoot 'em up with up to four players locally.

Chu's Dynasty [Review]
Jeffrey Yep | December 21st, 2010

A taste of Super Smash Brothers and Street Fighter for $3? Lets check it out!

Crossfire 2 [Review]
Jessica Weimar | December 18th, 2010

Think Geometry Wars meets Galaga...but better.

Qlione Evolve [Review]
Long Diep | December 17th, 2010

Rockin' Android brings a unique remix on vintage games courtesy of Shindenken!

Greed Corp [Review]
Jason Wersits | December 16th, 2010

W!Games proves that greed is good in its PC port of their chaotic strategy title, Greed Corp.

RUSH [Review]
Jeffrey Yep | December 14th, 2010

Guide the cubes to their destination in the 3D levels. Sounds simple, right?

Break Limit [Review]
Long Diep | December 11th, 2010

Go fast, break stuff, blow things up while trying to impress the Pylesian empire!

Gran Turismo 5 [Review]
Long Diep | December 5th, 2010

Kazunori Yamauchi's latest masterpiece puts its "5oul on D!splay", and it is a vibrant soul!

Fable III [Review]
Robert Hill-Williams | November 5th, 2010

Help! Help! We're being repressed!

The Sims 3 [Review]
Jessica Weimar | November 3rd, 2010

Is your life out of control? Control every aspect of other's lives in The Sims 3 for Xbox 360!

The Ball [Review]
Long Diep | October 26th, 2010

Teotl Studios' brand new unique puzzle experience. Check out the review here!

Fluid [Review]
Jarret Redding | October 23rd, 2010

Radiangames gives us Pac-man for a new age.

Fallout: New Vegas [Review]
Jason Wersits | October 21st, 2010

Obsidian Entertainment’s return to the post-apocalyptic wasteland is a highly compelling and immensely enjoyable adventure... In spite of its frustrating technical issues.

Comic Jumper [Review]
Jarret Redding | October 20th, 2010

You've seen comic book games before, but probably never like this!

Invizimals [Review]
Long Diep | October 11th, 2010

Use your PSP to find them all! Which ones will you find?

Sid Meier's Civilization V [Review]
Jason Wersits | September 23rd, 2010

Expertly crafted and incredibly refined, Sid Meier's Civilization V is an absolute masterpiece that will make you keep saying "just one more turn."

Crossfire [Review]
Jarret Redding | September 16th, 2010

If Geometry Wars and Space Invaders had a baby, they would name it Crossfire!

Metroid: Other M [Review]
Jason Wersits | September 3rd, 2010

Does Team Ninja's take on the classic Nintendo franchise make it a welcome installment in the Metroid series?

Shank [Review]
Jarret Redding | August 30th, 2010

Can one of the most anticipated arcade releases this year make the grade? Or does it get cut down?

Rhythm Zone [Review]
Long Diep | August 4th, 2010

Powered by YOUR music, could this be a unique take on music games for PC?

BlazBlue: Continuum Shift
Long Diep | August 2nd, 2010

Is a refresh of the BlazBlue franchise all it needs to put it on serious ground?

Limbo [Review]
Jarret Redding | July 28th, 2010

Want to see what nightmares are made out of?

10 Hours In: Red Dead Redemption [Review]
Jarret Redding | May 31st, 2010

We took a 10 hour trek into the old west through the eyes of John Marston. Find out what we discovered in our review of Red Dead Redemption.

What is Blur? [Review]
Jarret Redding | May 31st, 2010

What is Blur? Successful arcade racer? Failed Mario Kart clone? Find out here.

10 Hours In: Alan Wake [Review]
Jarret Redding | May 28th, 2010

We got to know Alan very well during our 10 hour trek through Bright Falls. Find out what we though in this review of Alan Wake.