UPDATE 1.8.2 ARRIVES & NEW SOTG DIGS
This week we get news on Update 1.8.2 (Parsnip) with the E3 reveal of #TheDivision2 in just a few days. And the SOTG studio gets a make over....
Mike, Rob and Luke sit down for a detailed discussion of what they want and/or expect from The Division 2 for SITREP Radio Episode #110.
Nothing was off limits so the lads talk about the whole smorgasbord of elements that either already do make up TCTD or could be added into TCTD2. Longer base-story, game location, more missions, differing/dynamic weather mechanics, enemy factions, loot levels and stats, gear sets, the dark zone, PvP in general and anti-cheat – the list could go on and on. The three of them couldn’t always agree on the best way to proceed, but one thing they did agree on was they’re glad they’re not in charge of the direction of the sequel.
The lads quickly wrap up the show with a couple of questions from their listeners and discord community.
Mike is a huge lover of all things media based. From games to movies, comics and music. Preferably the alternative genre.
A bit of geek when it comes to TV, Movies, Podcasts, and Games.
I've been a gamer ever since I can remember. I started with a Commodore64, then Amiga1200, and various PCs. Consoles I've owned include SNES, Wii, GameCube, Xbox 360 and every version of PlayStation to date. My most played games are Team Fortress Classic, Championship Manager, early COD titles (don't mention Black Ops or MW3!) as well as almost all of the Gran Turismo and GTA series'.
Chip does not think highly of Alec Ryder's decision making skills. And have we found our Kaiden and Ashley?
Blazzinbob welcomes guests NoHitJerome, EbonHardt, and HelloJTello!
MK1 Ghostface gameplay, Capcom Cup XI qualified players, Guilty Gear Strive patch, and fighting game standards.
We finally sink our teeth into Andromeda, evaluate the systems and try to determine who is the Jenkins.
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