Adapting fighting games into movies and TV can be a tricky balance. Too much fan service alienates new viewers, while oversimplification risks losing the core audience. With examples like Mortal Kombat proving it can be done right, and upcoming adaptations like Guilty Gear Dual Rulers sparking debate, it’s clear that storytelling in this space demands a nuanced approach. Aaron David Harris, award-winning filmmaker and creator of the “Tales of Fist and Fireballs” podcast joins us in this episode. Aaron shares how his love for fighting games inspired his career, and how simplicity and storytelling balance can bring these adaptations to life.

Aaron David Harris
https://www.adhx2.com/

Tales of Fists & Fireballs
https://open.spotify.com/show/28lvjOBRzv4vmnpabbCd5i?si=2a857b2decc84be5&nd=1&dlsi=a0cc61ab35474bf6

Hosts

Andres Mirandes

Video gaming runs in his blood and competition plagues his mind. From the earliest days in the now extinct arcades, to the eSports competitive scene, he looks forward to the next game to test his skills. No stranger to rising salt levels.

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