We tackle the big question: Is 2XKO actually ready for competitive play? After spending weeks in the closed beta, Crashtag, Mezza, and StaticGorilla discuss what’s working like solid character variety and surprisingly stable netcode, to what still needs serious polish before Riot’s tag fighter can truly shine in the FGC. We dig into the awkward spacing issues, questionable balance decisions, and that evolving meta everyone’s either exploiting or complaining about. We also talk about experiences in early 2XKO tournaments. Finally, we discuss where game stands heading into Season Zero and what needs to happen for 2XKO’s future in the fighting game community.

Hosts

Andres Mirandes

Video gaming runs in his blood and competition plagues his mind. From the earliest days in the now extinct arcades, to the eSports competitive scene, he looks forward to the next game to test his skills. No stranger to rising salt levels.

Jeremiah Ward

Got his start gaming with his two cousins and brother at his aunts house. They had to always play in secret, but he fell in love with fighting games when he got his first taste of an arcade in Maryland. Now looks to grow the community.

Gabriel Medina

I've been playing video games for a while now. I enjoy racing games, RPGs, but spend most of my time with fighting games. My first goal was to get better than my brothers, but now I strive to be better than most while also teaching others.

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