Cauldron Kappa, Keruf's Salvage Unlimited, and the Quen's Journey
Completing the last of the Cauldrons and Salvage Camps, as well as learning more about the Quen....
On this episode we focus on the main quest Faro’s Tomb. From a story perspective, this quest may be the most impactful since we made it to the base and rebooted GAIA. Inside we discover not only the fate of Ted Faro, but also the fate of those who decided to ride out the end of the world in what is essentially a monument he built to himself. At the end of Zero Dawn, Ted was clearly unraveling, and it looks like that didn’t stop after he destroyed APOLLO and killed the Alpha’s. We also finally discover Ceo’s true motives for wanting to get inside of Thebes. Spoiler Alert! It’s self-serving.
Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.
Gaming has been a core part throughout Poptarts life. Though her specialty is JRPGs, she tries to branch out and try new things. Most of her time gets put into the MMORPG, Final Fantasy XIV, but she still finds time to play new games.
We discuss the Evo 2025 lineup, go over the Evo Awards categories and nominations, discuss DLC characters incoming for a few games, and get hyped over the Virtua Fighter tech demo..
This week we return to Eos where there's Kett, a place named Advent, children in one form or another, and an Architect!
We continue our slow tour through the Dawntrial story, and also have some fun chaotic commentary.
We welcome 2025 with some fresh patch notes for 11.1! Also, there are bugs on Siren's Isle!
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