Cauldron Kappa, Keruf's Salvage Unlimited, and the Quen's Journey
Completing the last of the Cauldrons and Salvage Camps, as well as learning more about the Quen....
On this episode we focus on the main quest Faro’s Tomb. From a story perspective, this quest may be the most impactful since we made it to the base and rebooted GAIA. Inside we discover not only the fate of Ted Faro, but also the fate of those who decided to ride out the end of the world in what is essentially a monument he built to himself. At the end of Zero Dawn, Ted was clearly unraveling, and it looks like that didn’t stop after he destroyed APOLLO and killed the Alpha’s. We also finally discover Ceo’s true motives for wanting to get inside of Thebes. Spoiler Alert! It’s self-serving.
Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.
Gaming has been a core part throughout Poptarts life. Though her specialty is JRPGs, she tries to branch out and try new things. Most of her time gets put into the MMORPG, Final Fantasy XIV, but she still finds time to play new games.
Test yourself to find out if you ready for the new patch with the Patch 11.1.5 Quiz!
Blizzard is getting DDOSed so be careful on your hardcore characters! Also, bugs are happening for everyone!
Drack's getting too old for this shit, but Ryder and Vorn don't think so. Also, Spender is just the worst.
Gallywix is gone, Brann is running wild, and Blizzcon is coming back. Someday. Eventually. In the far far future.
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