Keep Calm & Test The Fucking PTS
PTS Finally Goes Live for Consoles as we head in to week 3....
Episode 63 of SITREP Radio sees the return of Luke to the team, fresh from two weeks sunning it up in the Caribbean. With the very able assistance of Mike and Rob there is plenty of talk about the PTS, both the freshly updated build for PC players, as well as the console PTS latest update. The lads also talk about what they have been up to this week gaming-wise. Apparently Rob and Mike have ditched their PS4’s this week and been living it up with the PC Master Race.
With Hamish on holiday this week, Yannick was flying solo for the State of the Game to bring news of PTS updates and to re-iterate the fact that the game is still being supported in terms of maintenance updates (as if to prove a point, this week they have fixed a wall glitch in DZ02).
It was supposed to be Luke’s turn to provide an Idea For Massive for the show segment this week, but he completely forgot. So, #IFM will return next week.
Mike is a huge lover of all things media based. From games to movies, comics and music. Preferably the alternative genre.
A bit of geek when it comes to TV, Movies, Podcasts, and Games.
I've been a gamer ever since I can remember. I started with a Commodore64, then Amiga1200, and various PCs. Consoles I've owned include SNES, Wii, GameCube, Xbox 360 and every version of PlayStation to date. My most played games are Team Fortress Classic, Championship Manager, early COD titles (don't mention Black Ops or MW3!) as well as almost all of the Gran Turismo and GTA series'.
This week we return to Eos where there's Kett, a place named Advent, children in one form or another, and an Architect!
We continue our slow tour through the Dawntrial story, and also have some fun chaotic commentary.
We welcome 2025 with some fresh patch notes for 11.1! Also, there are bugs on Siren's Isle!
Ryder and team may have missed out on the events of ME2 by leaving the galaxy but the Kett are determined to fix that.
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