Episode 94 of SITREP Radio is here with all the latest news and views from the world of Tom Clancy’s The Division.

This week’s State of the Game broadcast was once again heavily community focused. However, before jumping into community stuff Petter was joined by Terry and Keith from RedStorm to talk about how they feel the game has been since 1.8 and specifically Rogue 2.0 went live. Petter also found time to talk about the emergency patch that was deployed on Monday to fix the AlphaBridge GearSet glitch, as well as a UI bug.

The lads ended the show with a detailed discussion about how they would like the story of The Division 2 to work, Linear Vs. Open World. There were some very interesting ideas put forward during this segment of the show, so please send plenty of feedback to Mike, Rob, and Luke as to whether you like their ideas and agree with their choices.


Mike Parry

Mike is a huge lover of all things media based. From games to movies, comics and music. Preferably the alternative genre.

Rob Hemsley

A bit of geek when it comes to TV, Movies, Podcasts, and Games.

Luke Mallatratt

I've been a gamer ever since I can remember. I started with a Commodore64, then Amiga1200, and various PCs. Consoles I've owned include SNES, Wii, GameCube, Xbox 360 and every version of PlayStation to date. My most played games are Team Fortress Classic, Championship Manager, early COD titles (don't mention Black Ops or MW3!) as well as almost all of the Gran Turismo and GTA series'.

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