UPDATE 1.8.2 ARRIVES & NEW SOTG DIGS
This week we get news on Update 1.8.2 (Parsnip) with the E3 reveal of #TheDivision2 in just a few days. And the SOTG studio gets a make over....
Mike, Rob and Luke sit down for a detailed discussion of what they want and/or expect from The Division 2 for SITREP Radio Episode #110.
Nothing was off limits so the lads talk about the whole smorgasbord of elements that either already do make up TCTD or could be added into TCTD2. Longer base-story, game location, more missions, differing/dynamic weather mechanics, enemy factions, loot levels and stats, gear sets, the dark zone, PvP in general and anti-cheat – the list could go on and on. The three of them couldn’t always agree on the best way to proceed, but one thing they did agree on was they’re glad they’re not in charge of the direction of the sequel.
The lads quickly wrap up the show with a couple of questions from their listeners and discord community.
Mike is a huge lover of all things media based. From games to movies, comics and music. Preferably the alternative genre.
A bit of geek when it comes to TV, Movies, Podcasts, and Games.
I've been a gamer ever since I can remember. I started with a Commodore64, then Amiga1200, and various PCs. Consoles I've owned include SNES, Wii, GameCube, Xbox 360 and every version of PlayStation to date. My most played games are Team Fortress Classic, Championship Manager, early COD titles (don't mention Black Ops or MW3!) as well as almost all of the Gran Turismo and GTA series'.
We finally sink our teeth into Andromeda, evaluate the systems and try to determine who is the Jenkins.
Jinx update, Guilty Gear Strive 3v3 2nd beta, Capcom Cup XII announcement, new characters in Multiversus.
Its been a busy few weeks: Brutosaurs, anniversaries, documentaries, patch announcements, and more!
A reasonably timely episode about the upcoming 7.1 patch and second Live Letter for it, and other things.
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