UPDATE 1.8.2 ARRIVES & NEW SOTG DIGS
This week we get news on Update 1.8.2 (Parsnip) with the E3 reveal of #TheDivision2 in just a few days. And the SOTG studio gets a make over....
Mike, Rob and Luke sit down for a detailed discussion of what they want and/or expect from The Division 2 for SITREP Radio Episode #110.
Nothing was off limits so the lads talk about the whole smorgasbord of elements that either already do make up TCTD or could be added into TCTD2. Longer base-story, game location, more missions, differing/dynamic weather mechanics, enemy factions, loot levels and stats, gear sets, the dark zone, PvP in general and anti-cheat – the list could go on and on. The three of them couldn’t always agree on the best way to proceed, but one thing they did agree on was they’re glad they’re not in charge of the direction of the sequel.
The lads quickly wrap up the show with a couple of questions from their listeners and discord community.
Mike is a huge lover of all things media based. From games to movies, comics and music. Preferably the alternative genre.
A bit of geek when it comes to TV, Movies, Podcasts, and Games.
I've been a gamer ever since I can remember. I started with a Commodore64, then Amiga1200, and various PCs. Consoles I've owned include SNES, Wii, GameCube, Xbox 360 and every version of PlayStation to date. My most played games are Team Fortress Classic, Championship Manager, early COD titles (don't mention Black Ops or MW3!) as well as almost all of the Gran Turismo and GTA series'.
CEO 2025 experiences, Arcsys reveals Marvel Tokon, EVO registration numbers, and the promising outlook for fighting games through 2026.
The Archon is defeated so its party time! Who taught Ryder how to do the Shepard Shuffle?
Overcharged Delves! Lorewalking! Turbulent Timeways! Find out what is coming in 11.1.7! (except for the bugs of course)
Rei has been pugging but everyone else is running Horrific Visions and is either horrified or enjoying their M.A.S.K.s!
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