Premades, Poses, and Patches.
Two big patches, premade group stats, and anger over a pose....
Overwatch Beta players were treated with not one, but two patches in the past two weeks. A new control map was introduced, as well as some major changes to some popular characters. Blizzard seems intent on making Mei stronger, but Jarret doesn’t think she needs it. Even though he wasn’t in the patch notes, we talk about some changes we’d like to see from Reinhardt. Additionally, we talk about netcode and how lag compensation is becoming a big issue, and discuss if Hero Stacking is a good or bad thing.
Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.
Jason has been a gamer since the days of the Atari, starting off with games like Pong, and leading all the way up to games like Final Fantasy on the PS2. He then discovered the battlefield series in 2004 on the PC and it was done. An avid gamer, lover of music and all things PC, Jason strives to show users that PC gaming is not dead, so lock an load!
We’re back from First Attack 2027, the Scott Summers trailer rises from the ashes, and we talk about 2XKO’s player numbers versus actual engagement. We also explore Virtua Fighter’s approach to building a great fighting game rather than focusing on esports.
The gang has been bouncing back and forth between beta and retail. Ula'tek is going down, which is where Forever human hunters already are!
The gang is back from Blizzcon with more thoughts on what was revealed, as well as their experiences in the WoW Forever beta!
Kim full breakdown guide, Arjun and Japan’s new leverless controller, EVO France attendees head count, and a look at 2XKO modders updates.
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