Watchpoint Radio is Mash Those Buttons weekly podcast dedicated to Overwatch and its community. Join us as we talk news, gameplay, strategy, events, and what’s going on in the community.
Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.
9 year podcast veteran, former host on The SOGOpod, Fragging Out, and Watchpoint Radio. Kinder has been gaming since before he could walk, and specializes in gaming industry insight, development commentary, and toilet humor!
Ben is a co-host for Watchpoint Radio and helps behind the scenes for Prepare to Attack. His forte is metroidvanias, RPGs and FPS titles. If you want to get him tilted, ask him about the last time Destiny left him disappointed.
It's been a while, but Jaa is running this show solo. He talks about the even we've all been waiting for: Storm Rising! He also discusses some things Jeff Kaplan talked about on stream, and what we can expect in the coming months, as well as more talk on game sense and reading a play before it happens.
Storm Rising revealed, why 2-2-2 locked comp won't fix Overwatch, picking characters in low tiers, and more.
More PTR changes are on the way and toxicity is down! We dig into that, why pro's shoot Zarya bubbles, and what a 2-2-2 role queue might play like with our special guest Ramses. We also have a special announcement!
Even the Overwatch team can't decide how to pronounce Baptiste. As of this recording, it's officially pronounced with the P. We discuss the dev Q&A that brought forth that revelation, PTR updates, carry fatigue, and more.
Along with Baptiste we see a lot of buffs incoming that will pump damage through the roof. Is this because the Overwatch team is trying kill GOATS? Or is it because Blizzard is trying to woo players back with more efficient (and fun) DPS play?
This episode focuses our recent community feedback. We'll discuss new hero ideas, six stacking, using stat's properly, Baptiste synergies, and more.
Big show this week as Hero 30 has been revealed: Baptiste! In addition to our new support character there are a TON of updates to current characters on the PTR. We discuss this and what we see in the future of Overwatch on this episode.
Shows late, Jaa's sick, Kinder is MIA, and not much going on in Overwatch this week. That's ok, though. We still have a show to do! We discuss climbing your rank by playing your rank, personal gains vs SR gains, and what role SR would look like.
Two surprises from the devs this week! We got a new Ana challenge that came with a short story, and we got some incoming balance changes via PTR. We also discuss if CTF didn't get a fair shake and more.
First episode of 2019, but we're giving Kinder and Ben a chance to give their thoughts on 2018. We also dig into why playing online can't be fair, and discuss hero bans in competitive.
This is the final WPR for 2018, and we end it by talking about this year in Overwatch. Once we look back, we realize the game didn't have many feature changes, but new characters and balance changes affected it in a big way.
Winter Wonderland is here, and with it arrives major nerfs for Brigitte and Doomfist, and Bastion got some unneeded buffs. We also dig into the #ReworkMercy movement and talk about the key to bringing Mercy back (spoiler alert: it's not increased healing).
Little news to discuss, but luckily (for us) Kinder dipped back into gold this week and did an analysis of the biggest issues he sees in that rank. Additionally, we discuss if being good at your character is enough to climb SR on it's own.
Ashe is live in comp and the B.o.B. meta has arrived! Well... maybe. We discuss that, Hammond's low pick rate, a new idea for a competitive mode, and break down Fuey's defense of one-tricks.
This week (like every week) we discuss the state of Overwatch, which became a huge topic last week since a few ex-professional players are finally seeing what it's like to be a regular Overwatch player. Instead of just talking problems, we discuss solutions as well.
This is episode is the final episode for our friend BlazzinBob. But as one Bob leaves, another B.o.B. joins the fray. Ashe is now live, as well as character balance, and there are some upcoming updates as well.
Blizzcon has come and gone, and with little news on the future of Overwatch. We discuss the latest cinematic, the newest character Ashe, and some other tidbits of information we learned from Blizzcon.
This recording is to inform the community that there won't be a new WPR this week. Instead we will be releasing one of our community episodes in it's place. See you next week!
Mercy isn't in the strongest place right now, but that doesn't mean she needs buffs. We discuss what could help Mercy be more useful in the current game. We also discuss whether Bastion needs to be reworked, if you should listen to one-tricks for balance, and more.
Halloween Terror 2018 has landed with no surprises, even though the community appears to be surprised that there is no surprises. Also, expected character balance dropped with a surprise Doomfist nerf. Additionally, we talk about the best way to handle the current meta and competitive mode.
We quickly cover the little we know about Halloween Terror and then pick up where we left off last week, talking about how to "fix" Overwatch, as well as address lingering problems for color blind players, and talking about maining heroes in Season 12.
The long awaited Torbjorn rework changes are here!... Almost. The new Torb is on the PTR along with another round of character balance. Additionaly, we dive into the Pursuit and Visor bans put in place by the Overwatch team.
Last week Patch 1.28 got damage and abilities working as intended for many characters, just in time for the community to discover some new Brigitte tech that's definitely not working as intended. We discuss that, and two console specific issues: aim assist and group comms.
We pick up this week where we left off last week: how Hammond has effected Overwatch competitive play. We also dive into McCree and where he is right now, as well as discuss a little target priority 101.
Competitive Season 12 is here, but not much has changed. We discuss our placement experiences and the big differences we are noticing between higher and lower ELOs. We also discuss problem facing top tier players that are placing at the highest range of SR and also the new healer meta.
While Gold was never the pennacle of game play in Overwatch, over the past few seasons it has definitely been getting worse. In this episode we discuss what Blizzard can do directly to help improve play in lower tiers.
The show is a day late this week because we wanted to see what Blizzard had in store for Gamescom. As expected we got an Animated Short about D.Va as well as a new map. We also discuss Rienhardt fixes on the PTR, as well as game sense.
Last week we forgot to mention that Hammond was in comp, and this week we discuss the effects of that. Additionally, we talk about Bastion still being an F-tier hero but not getting any love from Blizzard (which we are ok with), and then discuss who should be doing the killing on the team.
Summer Games 2018 is just about here, but we knew that was coming. In this episode we discuss what skins we've seen so far, but more importantly, how much of a beast Hanzo is right now and what should be done. Additionally, we discuss OmnicMeta's 1.26 patch analysis.
In this weeks episode we finally get to some user feedback we've been trying to cover for weeks, and it's about Torbs rework. We talk about what we know and what we hope for. We also discuss character viability in Overwatch, and the OWL Finals.
This may be our longest episode yet, packed with information. We talk patch notes, PTR, Sombra, flexing, button settings, and more.
Bob is out this week, but the show must go on. In this episode we discuss the impact of two recent changes: how LFG has impacted community interaction, as well as how Symmetra has impacted the competitive scene.
With not much in terms of news this week, we bring on Grand Master player Foo to discuss his thoughts on our newest heroes, LFG, and more.
We expected Hammond, but we did not expect for him to be a hamster. We talk about Overwatch's newest tank and other changes to the PTR, like Sombra's upcoming buffs (or nerfs depending on who you are talking too).
Patch 1.25 is here, bringing Endorsements and LFG to all Overwatch players. It also brings the Symmetra changes that will turn Overwatch upside down. We also got a lot of information on the matchmaker and SR system from Scott Mercer.
Things are quiet this week on the news front, and the Overwatch forums are complaints on repeat. Things are kind of stable. We discuss Jaa's experience with Hanzo, a new Jeff Kaplan interview, and our thoughts on the end of OWL Season 1.
The Year 2 Anniversary event has come to an end, but there is much to discuss. Symmetra's changes didn't play out as expected, patch 1.24 wasn't as effective as hoped, and Reinhardt is still having some major issues.
This week the team at WPR feels vindicated. A new developer update has arrived that is bringing some heavily requested social features that we've talked about for a while: LFG and Endorsements!
Jaa is back, but we are still experiencing some technical difficulties. Despite that, we discuss updated info on Symmetra's rework, winners and losers of the current meta, and more.
It doesn't feel like it, but we've been playing Overwatch for two years now! Jaa is out this episode, but Bob and Kinder talk about the Anniversary event as well as recent meta changes.
The Brigitte meta has brought some changes, but an unexpected change was the rise of Hanzo as a complete boss DPS. In this episode we go over Omnicmeta's Hanzo analysis, discuss Overwatch Year 2 Anniversary, and more.
Season 10 is in full effect, but with the exception of the meta, it doesn't feel like much has changed. We discuss that, PTR changes, and Omnic Meta Analysis on Brigitte.
Details on the Symmetra rework have come out and it looks like she will be packing some major heat. Additionally, with the end of April came the end of season 9, Retribution, and competitive elimination will be out soon too. We reflect on our experiences on this episode.
This week we take a stroll back through competitive seasons 1-9 via a listener e-mail, as well as talk about PTR changes and the new map: Rialto.
Not much Overwatch news this week, but we talk about what we've been seeing in Overwatch recently, including the toxicity in low plat right now. We also discuss 6v6 competitive Elimination and Hanzo's unexpected buff.
The Archives event has started and brought the latest brawl, Retribution, with it. Additionally, we have patch notes and new character balance.
Jaa's back and has some thoughts on recent changes in Overwatch. We also discuss Archives and Retribution, as well as rewarding good behavior.
Bob is joined by IcySorrow and TotemlyDrunk to discuss Brigitte and a crazy PTR.
Jaa, Bob, Mikey, and Bond celebrate 100 episodes of Watchpoint Radio!
With a lack of Overwatch news we have the opportunity to talk about who should control balance, and the problems with the current competitive system.
Brigitte is on the PTR, and has already had a round of changes made. Additionally, we talk Sombra's impact, and the most played characters per rank.
Hero 27 is on the horizon along with season 9. New character balance is sure to shake things up.
This week Grayson Peters joins us to discuss his upcoming Widowmaker fan film.
2018 Lunar New Year kicked off in Overwatch late last week. We go over what came with it, along with character balance, and UI updates.
We've had a week to digest the Mercy and Junkrat changes, and it's looking like those nerfs have taken their toll. This week Kinder from Fragging Out Podcast joins us to talk the latest in Overwatch!
Jaa's missing this week, but Bob is picking up the slack and Andres from Omnic Lab is here to help! Let's talk community update, recent Mercy and Junkrat nerfs, and some Overwatch League.
Deathblow from the High Noon Podcast joins us this week to discuss the long-awaited Cosmetic update, Blizzard World, and more.
Overwatch League premiered last week, but hasn't been the only talk of the Overwatch community. What are we going to do about res?
Patch notes, movement on the PTR, and does Reinhardt need a buff?
Overwatch is kicking off the new year with a new competitive season with fresh changes, and we're kicking off the new year with special guest host Rob May of Omnic Lab.
In our last episode of 2017, Bob and Jaa take a look back at what Overwatch brought us this year.
New changes on the PTR and the debate about one-tricking continues, and Blizzard might be sending the wrong message.
Winter Wonderland Returns as we get our first taste of Overwatch League!
OWL pre-season exhibitions are on the horizon, which has everyone hyped except Jaa. We also discuss console players being treated as second class, and properly using the reporting system.
Switch from Omnic Meta joins us to give us a peek behind the Omnic curtain, talk trends, data, and give his thoughts on Overwatch's newest hero: Moira.
Andres from Omnic Lab joins us to talk current patch notes, what's on the PTR, eAthlete behavior, and if Overwatch deserve eSports Game of the Year.
Torb main ban, the latest Oversumo update, some interesting proposed changes to competitive, and more.
Blizzcon has passed, but gave us a new character, map, and a bunch of information on Overwatch League. Is it enough to get excited about?
Jaa returns, Mercy dies, ELO hell, the latest in OWL team reveals, dropping player rates, and something to look forward to.
Overwatch activity, what needs to change in the SR system, OWL rivalries, giftable loot boxes, the return of Dafran, and more.
Join us as we discuss the Overwatch Blizzcon schedule, Mercy and Lucio changes, and a spectator mode.
Dr. Junkenstein returns again this year with some changes, Overwatch League is causing Activision stocks to drop, and important change to ultimates go live.
Lite news week, but we manage to fill the time talking about how Blizzard handles lore, and why Overwatch League can't fail.
The community seems to have adapted to D.Va's changes quickly.
Jaa and Bob are joined by Thorn and Thyst of the Lagging Balls podcast to talk Junkertown, D.Va, and Mercy patch going live, Jeff Kaplan's Play Nice Play Fair dev update, effective communications, and more.
RaspNogar joins us this week to talk COW League Minutemen events and community controlled competitive scene.
As season 6 kicks off, Roadhog's latest buff puts him back in the game.
Mercy and D.Va get reworks on the PTR while change with Junkrat, Orisa, and Widow go live. Troll finally gets what he deserves, but reveals exactly how "effective" the reporting system is.
New map Junkertown has been revealed along with changes to D.Va and competitive season 6.
NotRob from Omnic Lab joins us to talk Overwatch, character balance, and, or course, Omnic Lab. We also dig into the PTR.
Summer Games kicks off, and Zhouster joins us to talk about how Mayhem.GG is aiming to change player coaching.
eSports commentator and YouTuber, Skyline, joins us to talk his videos, good and bad of Overwatch, and how he helps the community.
Doomfist is the boss, weapon skins may become a reality, no ARG, and upcoming Roadhog changes.
Blizzard is being very liberal with the buffs on the PTR. We discuss should they be buffing more and nerfing less, as well as if Overwatch is dying (spoiler alert: no).
After much speculation, Doomfist is finally here! Also, Jeff Kaplan's thoughts on balance & meta, and Toxicity reaching critical levels.
Spiffy and MyGun from Wawa's Bootcamp join the WPR team to talk about helping players improve through community.
Recordable highlights, custom reticles, Doomfist vs. Summer Games, the state of Orisa, third party competitive systems, and more.
New map, character balance, interface changes, Twitch partnership, and more. Also, Jaa doesn't want any new events for a while.
Remembering the last year in Overwatch, incoming changes for arcade and leavers, new bugs, bug fixes, and a final show for one of the hosts.
Bob's thoughts on upcoming character balance, Season 5 kicks off, and how to improve Overwatch broadcasting.
Horizon Lunar Colony, Reaper and McCree buffed while Roadhog gets nerfed, latency issues with Reinhardt, and more.
Overwatch Anniversary event, recent character balance, Overwatch Contenders, and SR Boosting services.
A new host joins WPR, Blizzard remains tight lipped about Anniversary plans, Season 5 hopes, Michael Chu's AMA, SR decay across all ranks, and more.
Leaks/Rumors for the Overwatch Anniversary, changes to competitive assault, PTR updates, Loot Box drop rates, and more.
Overwatch rewards in Nexus Challenge 2.0 are detailed, a netcode discussion prompted by another game, and the Overwatch event cycle.
Not much news, so we are covering the competitive meta across all tiers, as well as talking Overwatch in Heroes of the Storm, and more.
Today we focus on the very awesome Overwatch Uprising event!
More Overwatch lore headed our way, and discussions on team building and team tilting.
Supports are getting the SR shaft, players are holding competitive matches for ransom, and can you game the SR system by playing unpopular characters?
Orisa's live, Lucio changes on the way, and Blizzard is looking to reduce ties on Assault maps.
The origins of character kits, building the world of Overwatch, PTR reverts, and upcoming changes.
Impending barrier build up, upcoming character balance, and Mikey fires shots over D.Va.
Season 4 changes, Bastion salt, keeping up with Efi, and saving Reaper.
New heroes that aren't Doomfist, D.Va backlash, Season 4 hopes, and more.
Talking the latest Roadhog and Bastion build on the PTR, as well as unsubstantiated Doomfist rumors.
A surprise update to the PTR, new character balance, Terry Crews reads Doomfist, and more.
Hot on the heels of the latest character balance, Blizzard is already talking about their next target: Bastion.
The Year of the Rooster event brings new content, but also new character balance.
More PTR talk, character balance, sending D.Va to die, lore talk, and more.
Roadhog balanced, D.Va nerfed, Mercy x Genji, map rotation, and more.
Oasis is finally available to the public, and we talk about the Overwatch solo experience and how it can be improved.
The WPR team talks about the Year in Review video, the state of balance in Overwatch, expectations for 2017, and more in our final show for 2016.
Tracers gay, Torbjorn can't keep it in his pants, we hope you like Tanks, and there is still hope for Sombra.
Winter Wonderland is live as well as the new Symmetra, who is bringing the pain.
Season 3 kicks off. Complaining ensues. What's going on?
Talking 3v3 Competitive, Terry Crews as Doom Fist, and Competitive Season 3.
Symmetra's changes, hopeful changes to competitive mode in the future, and dig into some user Feedback.
Patch 188.8.131.52 is here, but will Sombra, the new Arcade, and single pick Quick Play be enough to draw players back to Overwatch?
New character. New game modes, New maps. New Overwatch.
Some competitive talk, Sombra, Reinhardt tips, and more as Blizzcon 2016 approaches.
The changes on the Overwatch PTR could shake up the meta and right some placement wrongs.
The pro-meta isn't for everyone. Don't force it.
Halloween comes to Overwatch as we sneak a peak at Sombra and break down Competitive Matchmaking.
Could your initial placement in in Season 2 be throwing off the SR system?
Balance update on horizon for a few heroes as the community clamors for single hero pick quick play.
Nano Boost got you down? It shouldn't after this episode.
Overwatch may be crushing your game type fantasies.
Season 2 is here and Jaa is salty.
Final tweaks are being made for season 2. Will it be enough?
The PTR shows what's on the horizon for Overwatch. Nothing going on right now. Let's check it out.
Changes to competitive mode, characters, and even servers. New map too!
Loot Boxes are still a hot topic, Sombra's dropping more clues, and are defense heroes actually best for defense?
Blizzard surprises us with Summer Games, community surprises them with outrage.
Sombra rumors during a huge data leak? Coincidence? WE THINK NOT!
Ana's unleased, D.Va is dangerous, and Zenyatta will make you one with the Iris.
Selfish players don't belong in competitive mode.
Competitive mode is here, but should it be?
Let's talk about competition, counter picking, McCree, and more.
Waldy77 returns to the podcast to talk Overwatch on consoles post-release, common problems we've been seeing, as well as solutions.
Reminder that there aren't any tiers, DLC rumors, nerfs and buffs, and introducing WPR Tips.
Launch day is here! Your watch has begun!
PC is our main squeeze, but tonight we focus on console.
DMCA takedowns, Open Beta thoughts, new Overwatch story content, and more.
Final patch notes, lore content, The Story of Overwatch, and more.
Competitive play, netcode improvements, patch notes, and more... You animals.
Let's talk about a recent Jeff Kaplan interview and these incredible Overwatch animated shorts.
Two big patches, premade group stats, and anger over a pose.
Two patches in two weeks. Maybe the next one can adjust lag compensation.
Recent patch changes, hacking, the art of pushing, Jeff Kaplan, and more on this episode of Watchpoint Radio
If you're a Torb or Bastion player you probably had the time of your life this week.
Round 2 of Overwatch Beta has just kicked off. Jaa and Emery talk the good and bad that came with the updates.
Support characters are must haves in Overwatch. We talk the good and the bad on this episode.
Jaa and Emery talk Tanks on this special edition of Watchpoint.
A team can't win a game if they can't get the objective. This episode of Watchpoint focuses on the Overwatch's defensive heroes.
Let's talk Overwatch offense in this special edition of Watchpoint.