We start by focusing on the decision to cut the first half of Seattle Day One, removing key locations like the Saravina Hotel. We discuss the music store scene and its impact without the emotional callbacks to Joel. Isaac’s backstory gets a major shift, transforming him from a ruthless WLF leader into a complex former Fedra officer, with a chilling interrogation scene that sets the tone for his character. We also hit the tense TV station sequence, the chaotic subway escape, and Dina’s dramatic reaction to Ellie’s immunity, questioning whether the show captures the same intensity as the game.

Hosts

Jarret Redding

Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.

Bob Schissler

IT System Engineer by day, avid gamer by night! Bob has been gaming his entire life and first started standing on a chair playing the arcade version of Super Mario Bros. Now he plays all kinds of games but focuses mainly on Overwatch.

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