Blizzard needs to be planning now to prevent the content drought at the end of Legion,
Blizzard's new deal with Random House, guild advice, and new holiday toys on WoW! Talk! 38.
Thoughts on how the box price of an expansion does not tell the true cost of the game.
The greatest force in all of Azeroth is hype.
Thoughts on Blizzard's attempt to produce faster expansions by cutting the wrong parts out of the game.
Thoughts on how Daily Quests can be just as discouraging to players as they can be tantalizing.
Thoughts on how Blizzard has adjusted the droprates and item requirements for the legendary quests in Mists and Warlords.
Thoughts on how Blizzard overreacted to remove daily quests and in doing so destroyed a system that merely needed tweaking.
Thoughts on how the assault quest distills daily quests into their simplest, and best, form.
Thoughts on how the group finder tool marks a jump in player responsibility beyond jumping into a random PUG.
Thoughts on our time in Pandaria, and a eulogy for an amazing expansion.
The Iron Tide quests were underwhelming not because of how short they were, but because they were so similar for Alliance and Horde.
Thoughts on how the Item Squish and Ability Pruning introduced in Patch 6.0.2 negatively affected the game upon release.