Uh-Oh for the Assassin’s Brotherhood?

Frank Nuqui
Guest Writer
 
January 30th, 2011

Does anyone else feel that they do their best thinking in the bathroom?  I do…  I came across a bit of interesting information on Ubisoft Montreal while in the bathroom reading my monthly Game Informer (GI).  Many may know the news already, and others might not, but I came across an interesting little paragraph by the GI team.  Here it is:

The Ubisoft Montreal Talent Exodus – First Clint Hocking, an instrumental Splinter Cell and Far Cry 2 designer; left the studio.  Then news broke that Assassin’s Creed creative director Patrice Desilets left Ubisoft Montreal as well, and a large group of the senior designers working on the blockbuster franchise also followed suit.  Ubisoft Montreal has always had a deep roster of talent from which to pull, but with more and more studios opening up in Montreal the competition for top talent is fierce, and we can’t help but feel wary about Desilets’ vision for Assassin’s Creed being lost in the shuffle.

After I finished reading this very small paragraph about GI’s Top 10 disappointments of 2010, I felt as though there may be a definite issue with the next iteration of the series.  I feel as though the series could be heading in a different direction, and perhaps will not be on par with Desilets vision.  After completing Brotherhood, I felt there was something missing, as well as my feeling that it felt rushed.  Also, Ubisoft and Ubisoft Montreal seemed to be on different wave lengths announcing “something Assassin’s related” to be out in 2011 although they wanted to release the next game in 2012.  If the creative director has left before the allegedly last iteration of the game, is it possible we could be seeing a watered down version of the series?  I hope that the ideas and creativity for the franchise was completed before Desilets departure.  If not, it is most likely we could see a clash on how the series will end.

From how the series began to how profound the series has become, the game deserves to end in a way most games will not; with a climactic, brilliant, and thought provoking ending, rounding out as one of the greatest franchises in game history….

META

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