Overwatch Halloween Terror

Watchpoint Radio #26: Overwatch Halloween Party and the Fault in Competitive Matchmaking

Even though it was leaked a bit early (just like everything else these days), the Halloween event is live in Overwatch. Heroes will enjoy new skins, emotes, highlight intros, a new brawl, and more. The brawl may be more than meets the eye, however, as this may just be a prototype for something Blizzard is cooking up. In the most recent developer update, Jeff Kaplan tells us that they are working on new map and game mode prototypes; perhaps this is a preview of things to come. In that same developer update we got some information on the changes coming to Symmetra, which was a bit concerning, because it definitely sounds like Blizzard isn’t sure what to do with her. Just a thought, maybe do nothing.

We also discuss Jarret’s findings regarding competitive matchmaking. While many factors contribute to the current state of competitive mode, we are going to imagine for about 10 minutes that placement matches and SR gain/loss is working perfectly. Taking that into consideration, we still found a surprising flaw in the system, but we’re not sure if Blizzard is ready to do what it takes to fix it. We also dig into patch notes and a very promising Sombra leak, as well as our normal shenanigans on this episode of Watchpoint Radio.

Hosts

Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Racing Games. Currently too involved in Overwatch.

Jason has been a gamer since the days of the Atari, starting off with games like Pong, and leading all the way up to games like Final Fantasy on the PS2. He then discovered the battlefield series in 2004 on the PC and it was done. An avid gamer, lover of music and all things PC, Jason strives to show users that PC gaming is not dead, so lock an load!

Mikey has been living in a country town all his life, and can not wait to break free of the small town enviroment. He is currently working on his Bachelors degree in Computer Information Systems, and works part time for the University. Mikey has been growing up with games in his life since the time he was able to hold a controller. Mikey's favorite thing about video games are the stories that are told through them. To him there is nothing like a tightly woven story where he can escape his re

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