Uprising, Team Building, and Team Tilting
More Overwatch lore headed our way, and discussions on team building and team tilting....
Well… We made it! Welcome to the 50th episode of Watchpoint Radio! We’d like to give a big thank you to our community that has been listening week for week for the past 50 episodes, and we hope to be able to give you 50 more! Now that all the sappy stuff is out of the way, it’s time to talk Supports and how they are getting shafted again. Just like season 2, Support players are finding that they are getting less SR for wins and losing more SR for losses after the most recent patch. What has changed?
We also discuss if there is any benefit to using unpopular characters to game the SR system. The theory is that characters that are played less have less data on them, and should provide an SR advantage to those who play them even fairly well. One Reddit user tested the theory, and he seems to be onto something. We also take a look at the console meta, most of which is predictable, but there are some surprises. We also get into a few weekly updates, and talk about what we think Overwatch needs in the future.
Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.
Mikey has been playing fighting games since he could reach the arcade stick and buttons. While not be ever being tournament ready he strives to do better. Loves pure action games and enjoying bonkers jrpgs. He's just you're average gaymer.
Chip does not think highly of Alec Ryder's decision making skills. And have we found our Kaiden and Ashley?
Blazzinbob welcomes guests NoHitJerome, EbonHardt, and HelloJTello!
MK1 Ghostface gameplay, Capcom Cup XI qualified players, Guilty Gear Strive patch, and fighting game standards.
We finally sink our teeth into Andromeda, evaluate the systems and try to determine who is the Jenkins.
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