Some Changes: The Good, the Bad and the Ugly!
Bob and Mel discuss the Wrath Classic developer announcements with ScotteJaye and Duranasaur. ...
Bob and Mel get to talk Wrath of the Lich King Classic with Brian Birmingham, the lead software engineer for Classic Wow. We discuss the length and timing of the pre-patch, how it has been going, some of the biggest hurdles, and their favorite things so far. We move on to cover the future of the Joyous Journeys buff, the queues on large servers, and server balance. We close out the episode talking about the decision to exclude random dungeon finder, badges awarded from quests and the potential ilevel changes in Ulduar or TOC/ICC.
IT System Engineer by day, avid gamer by night! Bob has been gaming his entire life and first started standing on a chair playing the arcade version of Super Mario Bros. Now he plays all kinds of games but focuses mainly on Overwatch.
Mel loves playing video games during her free time. She didn't grow up as a gamer but quickly fell in love with it when she started. She mainly plays Classis World of Warcraft, Overwatch, and Hearthstone.
Arriving on the Nexus: The Leusinia, Angaran diplomats, & an angry Firefighter terrorist. Departing the Nexus: sickness!
What makes fighting games unique, the impact of modern trends, and the significance of community and representation within the genre.
Rounding up the second 7.2 Live Letter preview and patch notes just prior to release.
Jaal doesn't want Ryder to kill Akksul, but maybe Ryder has an itchy trigger finger. And by Ryder we mean Nick.
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