Right after we published the show last week the community got news that changes were coming to Roadhog. Most applauded the upcoming “nerf”, but once the changes were clear, it’s really not a nerf. It’s not really a buff either — it’s removing Roadhogs cheese, while at the same time making him a more effective play maker. People tired of getting hooked by Roadhog around corners will be thrilled, while Roadhog mains will be happy that their pulls are now more consistent and come directly in front of them. A group that probably won’t be happy, however,  are D.Va mains.

D.Va last patch definitely made her overpowered, but this new balance is definitely leaving us wondering what D.Va’s true role in Overwatch is. Her armor reduction definitely limits her survivability, but the addition on the damage nerf makes her an ineffective killer on many targets. Pharah and Junkrat feel like they can tear her apart, and even Roadhog no longer needs to fear her. It feels like a bit much, and we discuss the issue and talk about what we would like to see happen to D.Va.

Additionally, we talk some new voice lines for Valentine’s day between Mercy and Genji, as well as discuss the problem how map rotation currently works.


Jarret Redding

Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Combat games.

Jason Bond

Jason has been a gamer since the days of the Atari, starting off with games like Pong, and leading all the way up to games like Final Fantasy on the PS2. He then discovered the battlefield series in 2004 on the PC and it was done. An avid gamer, lover of music and all things PC, Jason strives to show users that PC gaming is not dead, so lock an load!

Mikey Kenney

Mikey has been playing fighting games since he could reach the arcade stick and buttons. While not be ever being tournament ready he strives to do better. Loves pure action games and enjoying bonkers jrpgs. He's just you're average gaymer.

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