Overwatch

Watchpoint Radio #37: 2016, Your (Over)Watch Has Ended.

Here lies 2016, and our final show for the year. Not much has been going on, as we are sure the Overwatch team is enjoying a well deserved break after a very successful year. Jeff Kaplan took some time to do a Year in Review video that recaps the past year, as well as gives us some insight on the future of Overwatch. New customization to the comms wheel is on the way, but Jarret thinks they should be focusing on better ways to handle different types of communication — like calling out enemy targets and making the communications wheel on console during matches. Also we learn that a new character is farther along than expected, and a new custom game browser is on the way — which Jarret thinks can lead to greater things (spoiler alert: he means mods).

Additionally, we talk about the state of balance in the game, and what we’d like to see fixed in 2017. While Jarret and Mikey agree on somethings, they definitely have a difference in opinion on how to handle Symmetra. However, they do both agree that something needs to be done. We give predictions on 2017, and even come up with an idea forĀ  Telltale Overwatch game. Mikey isn’t so sure it will work, but after playing Tales from the Borderlands, Jarret is quite certain it would be awesome. We also talk a little bit about what we want to accomplish with WPR in 2017 and the community. That and more on this episode of Watchpoint Radio.

Hosts

Jarret is Executive Director as well as one of the founding members of Mash Those Buttons. He plays all types of games, but tends to lean more toward FPS, Stealth, and Racing Games. Currently too involved in Overwatch.

Mikey has been living in a country town all his life, and can not wait to break free of the small town enviroment. He is currently working on his Bachelors degree in Computer Information Systems, and works part time for the University. Mikey has been growing up with games in his life since the time he was able to hold a controller. Mikey's favorite thing about video games are the stories that are told through them. To him there is nothing like a tightly woven story where he can escape his re

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