Blizzard needs to be planning now to prevent the content drought at the end of Legion,
Thoughts on how the box price of an expansion does not tell the true cost of the game.
The greatest force in all of Azeroth is hype.
Thoughts on Blizzard's attempt to produce faster expansions by cutting the wrong parts out of the game.
Thoughts on how Legendary is making the fans do their work by withholding what we want to see.
Thoughts on how the recent subscription loss, botting bans, and flying debate all have a common cause.
Thoughts on how the addition of Alleria to Hearthstone could impact World of Warcraft.
Thoughts on making the transition from raiding LFR alone to raiding Normal with a guild
Thoughts on how Blizzard mishandled level 100 quest content.
Thoughts on how attempting to innovate gameplay can go too far and make the game something it is not.
Thoughts on whether Patch 6.2 is the final raid tier in Warlords and what that means for expansions going forward.
Thoughts on how Daily Quests can be just as discouraging to players as they can be tantalizing.
Thoughts on how Blizzard has adjusted the droprates and item requirements for the legendary quests in Mists and Warlords.
Thoughts on how Blizzard's management of the WoW Token will allow them to directly manipulate the economy unlike ever before.
Thoughts on how Blizzard overreacted to remove daily quests and in doing so destroyed a system that merely needed tweaking.
Thoughts on the lack of content in Patch 6.1 and Blizzard's misunderstanding of the community.
Thoughts on how Lord of the Clans reflects the characters and events we are seeing play out on Draenor.
Thoughts on the criticism over the pacing of the max-level quest content in Warlords.
Thoughts on the feedback and criticism Blizzard has received over Garrisons and how they can be iterated on in the future.
Thoughts on what I'd like to see happen for several major characters.
Thoughts on how players are consuming Warlords of Draenor too quickly to appreciate it.
Thoughts on how glossing over the Iron Horde's initial appearance makes crucial character decisions appear haphazard and cheapens everyone.
Thoughts on how the assault quest distills daily quests into their simplest, and best, form.
Thoughts on how the group finder tool marks a jump in player responsibility beyond jumping into a random PUG.
Thoughts on the relationship between WoW-centric sites and new IP like Overwatch
Thoughts on our time in Pandaria, and a eulogy for an amazing expansion.
The Iron Tide quests were underwhelming not because of how short they were, but because they were so similar for Alliance and Horde.
Thoughts on how the Item Squish and Ability Pruning introduced in Patch 6.0.2 negatively affected the game upon release.
Thoughts on what I learned from my third and final attempt at earning a legendary cloak.
Thoughts on the potential loss of a raid tier in Warlords of Draenor and what that could mean for Blizzard's development schedule.
Thoughts on how Blizzard continues to damage both World of Warcraft and their relationship with the community by chipping away at Mists of Pandaria.
Thoughts on how the resolution of Azeroth Choppers may suggest the true purpose of removing the Legendary Cloak.
Thoughts on the implications of the Hellscream short story for Warlords of Draenor.
Blizzard isn't satisfied to just nerf the coming expansion - they are now nerfing existing content.
Blizzard gave Hunters an amazing gift by letting them hunt all over Draenor for clues for a new tame, but participating in #solveGara was limited to those with beta access.
Thoughts on avoiding spoilers from the beta, forced reading outside the game, and a possible fix for both.
Thoughts on the Warlords cinematic and the unjustified complaints of Horde-bias.
Thoughts on spending 10 years in Azeroth and the answers to some questions.
Thoughts on the what it means to tackle a challenge a second time and fail repeatedly.
Thoughts on how Tanaan Jungle and the other content announced for future patches can force us to consume Warlords slower than we did Mists.
A look at the old and new Shadowmoon Valley, and how Blizzard made a gorgeous landscape from a bleak framework.
Thoughts on the starting Alliance experience in the Warlords of Draenor beta.
Thoughts on just how well did Blizzard understand their plans for Draenor when discussing the expansion at Blizzcon.
Thoughts on how sharing too much early information about Warlords has hurt Blizzard's relationship to the players since Blizzcon.
Thoughts on the value of our time as suggested by the prices Blizzard has set for their goods in Hearthstone and WoW.
Thoughts on how Blizzard responded to the launch of Wildstar and whether it will impact the competition.
Thoughts on facing and overcoming the imbalance of playing as Alliance in Silvershard Mines
Thoughts on how War Crimes may be setting up the final boss of Warlords of Draenor.
Thoughts on Christie Golden's War Crimes and the trial of Garrosh Hellscream
Thoughts on Jaina's transformation throughout Mists from the Alliance and Horde perspectives.
Thoughts on how the delay in making Warlords of Draenor might indicate that subsequent expansions won't require so much work.
Thoughts on how the joy of new tames in Warlords, like hydras and riverbeasts, is tempered by the fact that stable space is limited.
Thoughts on overcoming the challenges in acquiring the legendary cloak in Mists.
Thoughts on how Blizzard should know better than to make the mistakes it has with the Boost-to-90 and the pre-order announcement.
Thoughts on how despite player concerns, the item squish and stat changes need to happen now.
Thoughts on the three best tracks on the Mists of Pandaria soundtrack.
Thoughts on how what we know about garrisons gives us insight into Warlords' endgame and also the story of the expansion.
Thoughts on "In Love and Warcraft" - a play about relationships, human sexuality, and Warcraft.
Thoughts on how a recent comment by Sony Online President John Smedley could be the beginning of the end for my time in WoW.
Thoughts on how no news about the Warlords beta means that a launch date might be further away than we thought.
Thoughts on the similarities in how the Timeless Isle and our characters relate to the flow of time.
Thoughts on how the story in Shadows of the Horde gratuitously gives Vol'jin extra motivation for rebelling.
Thoughts on how the lack of new content doesn't mean you have to stop enjoying Warcraft.
Thoughts on how the influence of Azeroth on Outland means that visiting an uncorrupted Draenor will result in an enlightening expansion.
Thoughts on what we would like to see happen for some major Warcraft characters in 2014.
Thoughts on how playing Hearthstone highlights just what it means to be a good WoW player.
Thoughts on the tragedy of the story of the Wandering Isle and its poor influences on player's choice.
Thoughts and emotions from fighting in the streets of a beloved capitol city.
Thoughts on just how viable Blizzard's attempts at launching one expansion per year are.
Thoughts on how justified the criticism surrounding Warlords of Draenor is.
Thoughts on the best questing experience in Mists of Pandaria.
Thoughts on the year long meta-achievement after having earned it.
Thoughts on how Blizzard changed what earning a Legendary means in Mists of Pandaria.
Thoughts on how the new intro quests to the Vale are disappointing in how little they changed.
Thoughts on the climax of Mists of Pandaria and the culmination of years of speculation.
Thoughts on Tom Chilton's comments on what could happen to WoW's subscription model.
Thoughts on the introduction to the final chapter of Mists of Pandaria.
Thoughts on the fun, futility, and purpose of fighting (and dying) for our faction leaders.
Thoughts on how it took a repeat visit to learn to love Vashj'ir.
Thoughts on how randomness can serve an MMO well except when blocking access to the narrative.
Thoughts on how transmogrification can change the way we acquire gear.
Thoughts on Mark Kern's reasons for attacking his former achievement.
Thoughts on just how free the citizens of Azeroth are as members of the Horde or the Alliance
Thoughts on how Blizzard's tight plotting for Mists is producing the most emotionally charged raid yet.
Thoughts on how changes to Battle.net may highlight Blizzard's strategy towards their real competition: LoL.
Thoughts on what Flex Raiding brings to WoW and Blizzard's true intent for the feature.
Thoughts on how Blizzard's inability to properly portray the Horde civil war is splitting the playerbase.
Thoughts on how the accelerated patch schedule conflicts with Blizzard's normal expansion release rate.
Thoughts on how levels are a boon and a curse to WoW for endgame content.
Thoughts on how the best replacement for Garrosh Hellscream may be no one at all.
Thoughts on how the players who would most appreciate encountering Ra-den are those least likely to do so.
Thoughts on Blizzard's remorse over the mistakes of Cataclysm
Thoughts on how Blizzard has mastered producing mid-expansion content by doing it over and over again.
Thoughts on the value of grinding for a title that will be rarely displayed.
Thoughts on how the World of Warcraft will end not with a bang, but a whimper.
Thoughts on how Blizzard can fix the temporal disconnect leftover from Burning Crusade and Wrath of the Lich King.
Thoughts on Blizzard highlighting their self-inflicted problem of ignoring gnomes in cinematics.
Thoughts on how Mists' max level content will fare in future expansions.
Thoughts on how the push to keep churning out new content has caused Blizzard to lose focus in other areas.
Thoughts on what I'd like to see for Warcraft's main characters in 2013.
Thoughts on how the faction leaders that we want are not the faction leaders that WoW needs.
Thoughts on the relationship between alts and endgame content in Mists of Pandaria
Thoughts on the features of Warcraft that I appreciate most.
Thoughts on the engrossing finale to the Jade Forest.
Thoughts on how Blizzard's focus on the endgame experience has made Mists of Pandaria one of Warcraft's best expansions.
Thoughts on the surprises in store for us with Patch 5.1.
Thoughts on the massacres in Stormwind and Orgrimmar and the vulnerability of WoW.
Thoughts on how changes to the plot of the Jade Forest zone weakened the impact of discovering Pandaria.
Thoughts on Tides of War; our introduction to the new expansion.
Thoughts on the destruction of Theramore and inconsistencies in the lore.
Thoughts on Blizzard's surprisingly shoddy implementation of Cross-Realm Zones.
Thoughts on how the ranged weapons slot meant more to our characters than just fighting at range.
Thoughts on how Blizzard skillfully uses Stonetalon Mountains to show the tragic impact of war.
Thoughts on how the cinematic is the perfect introduction for Mists of Pandaria.
Thoughts on how the impending destruction of Theramore is a sign that even games can't escape the march of time.
Thoughts on how Blizzard ensured that Brewfest 2012 is a holiday to be enjoyed rather than stressed over.
Thoughts on how we may not be ready for the responsibility of unlimited Daily Quests.
Thoughts on how the Secret World shows what WoW could do better, but also what WoW does so well.
Thoughts on how pet battles are literally a game changing feature.
Thoughts on the Guild Mentoring Program and why Blizzard would bother with such an idea.
Thoughts on the continuing evolution of the Loremaster achievement.
Thoughts on how this year's Midsummer Fire Festival is exposing just what account-wide achievements really mean.
Thoughts on why the changes to world PVP aren't going to change anyone's minds about participating.
Impressions of some new glyphs and the changes they will bring to WoW.
How the influence of Diablo III could make WoW friendlier for friends.
How Diablo III and Mists of Pandaria mark the end of an era in Blizzard games.
Blizzard's new auction house creates turmoil in the community.
Some thoughts about why Blizzard is perfectly fine with the annual disaster that is Children's Week.
Thoughts about players ascending to power within the Alliance and the possibilities after Mists of Pandaria.
Thoughts about the one person for whom becoming Warchief would literally be a gamechanger.
Who better to be Warchief after Garrosh Hellscream than... Garrosh Hellscream???