Little news to discuss, but luckily (for us) Kinder dipped back into gold this week and did an analysis of the biggest issues he sees in that rank. Additionally, we discuss if being good at your character is enough to climb SR on it's own.
Ashe is live in comp and the B.o.B. meta has arrived! Well... maybe. We discuss that, Hammond's low pick rate, a new idea for a competitive mode, and break down Fuey's defense of one-tricks.
This week (like every week) we discuss the state of Overwatch, which became a huge topic last week since a few ex-professional players are finally seeing what it's like to be a regular Overwatch player. Instead of just talking problems, we discuss solutions as well.
This is episode is the final episode for our friend BlazzinBob. But as one Bob leaves, another B.o.B. joins the fray. Ashe is now live, as well as character balance, and there are some upcoming updates as well.
Blizzcon has come and gone, and with little news on the future of Overwatch. We discuss the latest cinematic, the newest character Ashe, and some other tidbits of information we learned from Blizzcon.
This recording is to inform the community that there won't be a new WPR this week. Instead we will be releasing one of our community episodes in it's place. See you next week!
Mercy isn't in the strongest place right now, but that doesn't mean she needs buffs. We discuss what could help Mercy be more useful in the current game. We also discuss whether Bastion needs to be reworked, if you should listen to one-tricks for balance, and more.
Halloween Terror 2018 has landed with no surprises, even though the community appears to be surprised that there is no surprises. Also, expected character balance dropped with a surprise Doomfist nerf. Additionally, we talk about the best way to handle the current meta and competitive mode.
We quickly cover the little we know about Halloween Terror and then pick up where we left off last week, talking about how to "fix" Overwatch, as well as address lingering problems for color blind players, and talking about maining heroes in Season 12.
The long awaited Torbjorn rework changes are here!... Almost. The new Torb is on the PTR along with another round of character balance. Additionaly, we dive into the Pursuit and Visor bans put in place by the Overwatch team.
Last week Patch 1.28 got damage and abilities working as intended for many characters, just in time for the community to discover some new Brigitte tech that's definitely not working as intended. We discuss that, and two console specific issues: aim assist and group comms.
We pick up this week where we left off last week: how Hammond has effected Overwatch competitive play. We also dive into McCree and where he is right now, as well as discuss a little target priority 101.
Competitive Season 12 is here, but not much has changed. We discuss our placement experiences and the big differences we are noticing between higher and lower ELOs. We also discuss problem facing top tier players that are placing at the highest range of SR and also the new healer meta.