Review
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Dead Island: Riptide [PC Review]
Death is merely inconvenient.
4.22.13 by Joel Couture
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Sang Froid: Tales of Werewolves [Review]
I love it when a plan comes together!
4.17.13 by Joel Couture
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I didn’t think multiplayer horror could work until I watched my team get killed, one by one, until I was alone.
4.8.13 by Joel Couture
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Gears of War: Judgment [Review]
A shameless cash grab and a ghost of its former self.
4.3.13 by Joel Couture
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This game will go down as one of the greatest of all time.
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Luigi’s Mansion: Dark Moon [Review]
Luigi has somehow made vacuuming fun. Why is he the less popular brother again?
4.1.13 by Joel Couture
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Ever tried to manage two platformers at once?
4.1.13 by Joel Couture
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Hands-On with Chivalry [PAX East 2013]
Chivalry is is a violent, historically accurate medieval combat game unlike anything since medieval times.
3.27.13 by Nick Zielenkievicz
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*Crack* And It’s A Home RUN!!! This Game Will Make You Do The Wave
3.19.13 by Robert Emerson
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A reboot for a new generation of Tomb Raider.
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Castlevania: Lords of Shadow – Mirror of Fate [Review]
If Castlevania for the Game Boy didn’t exist in this universe, THIS would be the worst handheld Castlevania
3.12.13 by Joel Couture
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Super House of Dead Ninjas [Review]
Death is all you will find at the bottom of the Tower. Well, death and fun.
3.12.13 by Joel Couture
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Buy your way to victory in the endlessly repetitive Alien Breed.
3.11.13 by Joel Couture
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Take a relaxing trip back to the year 198X with Rad Raygun.
3.5.13 by Joel Couture
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A real badass never looks back, but this time it’s okay to look back cause it’s awesome.
3.4.13 by Jason Bond
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